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Publications (14)
Recent advancements in Augmented Reality (AR) have demonstrated applications in architecture, design, and fabrication. Compared to conventional 2D construction drawings, AR can be used to superimpose contextual instructions, display 3D spatial information and enable on-site engagement. Despite the potential of AR, the widespread adoption of the tec...
We demonstrate a fast and low-cost method for designing and fabricating double curved reciprocal frame structures from reclaimed timber offcuts. In contrast to fully automated robotic fabrication and assembly processes that require exact digital models of available material and as-built structures, our approach enables large-scale reciprocal frame...
In recent years, the utilization of Augmented-Reality (AR) within the construction industry has increased. However, high-precision applications such as glulam beam fabrication require tolerances of less than 2 mm, which is smaller than what current AR workflows can offer. This research investigates the use of QR-Code Markers on glulam beams to enco...
Augmented reality environments have been demonstrated to assist with architectural fabrication tasks by displaying construction information at full scale and in context. However, this information typically needs to be sparse in order to prevent virtual models occluding a fabricators view of the physical environment, and this limits the application...
Digital models viewed in augmented reality can serve as guides to form and assemble parts during construction and reduce the need to build temporary formwork or sub structures. However, static digital models are often inadequate for describing the behaviour of material that is dynamically formed over time, leading to breakages and difficulty follow...
We present a method for generating holographic construction information from parametric models. Holographic models replace 2D drawings and templates with unambiguous, contextual, shared and interactive design information. We show that our method enabled a team of expert bricklayers to complete a section of wall in a fraction of expected constructio...
We present a method for generating holographic construction information from parametric models. Holographic models replace 2D drawings and templates with unambiguous, contextual, shared and interactive design information. We show that our method enabled a team of expert bricklayers to complete a section of wall in a fraction of expected constructio...
The construction industry's reliance on two-dimensional documentation results in inefficiency, inconsistency, waste, human error, increased cost and the impracticality of architectural experimentation with novel form, structure, material or fabrication approaches. We describe a software platform that enables designers to create interactive holograp...
Modelling three-dimensional virtual objects in the context of architectural, product and game design requires elaborate skill in handling the respective CAD software and is often tedious. We explore the potentials of Kohonen networks, also called self-organizing maps (SOM) as a concept for intuitive 3D modelling aided through mixed reality. We effe...