Bourdon IsabelleUniversité de Montpellier | UM1 · Montpellier Recherche Management
Bourdon Isabelle
Phd
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74
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Introduction
Bourdon Isabelle currently works at Montpellier Research Management, University of Montpellier. I Bourdon does research in Organizational Studies and information system.
Publications
Publications (74)
PRIX CCMP /AIM Meilleure étude de cas 2022
Ce cas s’inspire d’une recherche menée par des chercheures universitaires en collaboration avec le CHU de Montpellier.
Dans ce cas de Management des Systèmes d'Information (MSI), nous avons souhaité présenter les résultats d'une recherche concernant les SI fantômes et la problématique de l'adoption des TI...
Adoption and user perceptions are dominant on personal health records literature and have led to a better understanding of what individuals' behaviors and perceptions are about the adoption of personal health records. However, these insights are descriptive and are not actionable to allow creating personal health records that will overcome the adop...
The development of digital technologies is one of the solutions being implemented to empower the food industry, especially now, when the sector is struggling to meet sustainable development goals by 2030. The attention of digital solutions has been widely given to its use at the production segment of the food value chains; that is, on-farm activiti...
Blockchain has often been mentioned in recent years as being a promising innovation for the healthcare sector in that it can ensure the secure exchange and traceability of information while respecting the regulatory framework for the confidentiality and portability of healthcare data. However, concrete cases remain very rare in the literature, and...
The purpose of this paper is to explore shadow information systems (IS), their persistence and decrease in organizations. These systems combine software, hardware and IS which are deployed autonomously within an organization or department without the participation of the IT department (Haag & Eckhardt, 2017) and are increasingly common in organizat...
In times when employees increasingly use private IS in their workplaces, organizations need to bring into balance use of authorized with non-authorized systems. We entered the field with the aim to understand how this is possible but ended up seeing a paradox: Doctors in a French hospital continued to use WhatsApp and other technologies to share se...
This chapter contains an analysis of a case study of how a French water services company, Eau Méditerranée, approached the problem of Knowledge Management for sustainable water systems by a policy based on openness and transparency. The case is viewed from three different Knowledge Management perspectives: technology based, autopoietic and Foucauld...
Objectives: The evaluation of telemedicine from the patient's point of view has focused on the patient pathway and patient satisfaction. However, research in this field does not provide us with the means to assess a patient's perception of the procedure if their reasoning ability is impaired. In this study, we use direct observation of a patient's...
How can democratic oversight of deregulated public services be provided without running the risk of reintroducing the layers of bureaucracy that deregulation was to remove? A study of the deregulation of water services provided by Eau Méditerranée in the south of France shows how a reworking of an 18th-century concept for increasing visibility in a...
ENGLISH: Companies are facing pressures that force them to integrate the principles of Corporate Social Responsibility (CSR). Our work aims at enriching researches in this area through a study of Internet communication systems based on CSR and their influencing factors. We propose a research model to identify these factors. Through our longitudinal...
For a variety of reasons, strategic innovation in a microfirm's business model can be particularly challenging. One French company that specializes in the distribution of legal announcements and local economic news managed to use IT to not only reinvent its business model but also transform the rules of competition in its sector. Its experiences hi...
Cette recherche en cours a pour objectif de rendre compte de la ludification d'un questionnaire de recherche et de son influence sur le taux de réponse dans une enquête quantitative. L'objectif est de proposer un retour d'expérience méthodologique sur la réalisation d'un questionnaire qui intègre des éléments ludiques dans une phase confirmatoire e...
Notre recherche a pour objectif d'analyser l'impact des stratégies et des structures responsables sur l'implémentation et le déploiement de la Finance Carbone en vue de la réduction des émissions CO2 dans les organisations. Bien que plusieurs recherches aient étudié la Finance Carbone, la question de son adoption et de sa performance au prisme du M...
This research in progress aims to contributing to the already existing knowledge on the phenomena of learning existing in the massively multi-players online role-playing games (MMORPG). The objective is to be able to identify social skills (personality) and professional skills (managerial skills) which the players can develop by playing in MMORPG....
This research in progress aims to contributing to the already existing knowledge on the phenomena of learning existing in the massively multi-players online role-playing games (MMORPG). The objective is to be able to identify social skills (personality) and professional skills (managerial skills) which the players can develop by playing in MMORPG....
Purpose
– The purpose of this paper was to gain a better understanding of the nature of online communities, the relationships within them and the relationship between such communities and the host organization. Knowledge sharing via participation in online communities is a central part of many multinational organizations’ business strategies; howev...
Le Changement Climatique (CC) est un enjeu majeur de notre siècle. La maîtrise des contraintes des émissions
de Gaz à Effets de Serre (GES) de par la transformation en opportunités, dans une organisation de hausse de la
production industrielle, est devenue une nécessité. La raison principale de cette adoption résidait dans l’efficacité
de la maitri...
Bien que le jeu vidéo soit une technologie connue pour se divertir et largement adoptée, la question des émotions, de l'immersion et du sommeil en lien avec le jeu vidéo reste discrète. La quasi-totalité des joueurs ont un jour ressenti une émotion soit positive (joie), soit négative (colère) en jouant. Et si ces émotions pouvaient être utilisées c...
Les communautés de pratique virtuelles sont reconnues depuis longtemps comme étant une forme spécifique de réseau intra-organisationnel permettant les échanges et le développement des connaissances et des pratiques. L’objectif de cet article est de mettre en exergue les enjeux de la participation à une communauté de pratiques virtuelles dans le cad...
Cette recherche en cours a pour but de construire et valider une échelle suivant une typologie des rôles des joueurs de MMORPG élaborée à partir de précédents résultats d’études qualitatives. Les joueurs de MMORPG peuvent adopter différents rôles en fonction de leur choix et de leur style de jeu. Cette typologie s’articule autour de deux axes à sav...
It is widely accepted that information technology (IT) plays a central role in creating and maintaining a firm's competitive advantage. When discussions turn to strategic breakthroughs—innovations that are so fundamental that they disrupt the way an existing market operates—however, the role played by IT appears less clear‐cut. The experiences of t...
These last years, main IT companies have build software solutions and change management plans promoting data quality management within organizations concerned by the enhancement of their business intelligence system. These offers are closely similar data governance schemes based on a common paradigm called Master Data Management. These schemes appe...
Aujourd’hui, le jeu vidéo est de plus en plus populaire, avec la multiplication des terminaux de jeux (tablettes, Iphone, réseaux sociaux), ainsi que les potentiels d’apprentissage, de formation, de découverte, de communication, d’échange, de création de connaissance dont il peut être la source. De plus, grâce à ses capacités d’innovation et de cré...
These last years, main IT companies have build software solutions and change
management plans promoting data quality management within organizations
concerned by the enhancement of their business intelligence system. These
offers are closely similar data governance schemes based on a common paradigm
called Master Data Management. These schemes appe...
D’après le gouvernement français , le secteur du jeu vidéo atteint aujourd’hui un chiffre d’affaire de 3 milliards d’euros (soit 10% du chiffre d’affaire de l’industrie culturelle française), ce qui en fait le 2ème pays européen. Ce marché pourrait atteindre 3,8 milliards à l’horizon 2014, soit une hausse d’environ 27% en 3 ans. Le jeu vidéo était...
ENGLISH: This research focuses on the analysis of socially responsible initiatives on information technologyand communication (ICT). The aim is to understand the responsible management of ICT (Green IT) and the organization’s motivation for the adoption of Green IT. We focus on one type of Green IT : the responsible management of computer equipment...
Most articles on strategic breakthroughs tend to concentrate on large, high-tech organizations. Yet the French firm 1001 Listes, which creates and manages wedding lists, has shown that it is possible for even a relatively small organization to generate strategic breakthroughs with standard off-the-shelf information technology. Its experience highli...
A large part of the existing literature on Open Source Software OSS projects identifies the motivation factors predicting the participation level of members. However, the effective satisfaction of developers toward their project still remains a managerial and theoretical challenge. So, it is also consistent to assess how the effective participation...
Communities of Practice are recognized as specific form of "intra-organizational" network for the exchange and development of knowledge and practices. The ob-jective of this communication is to understand motiva-tion of members to participate in a community of prac-tice. For this, our empirical section presents users pro-files within an intra-organ...
Les problématiques liées aux déchets électroniques « e-déchets » intéressent de nombreux chercheurs en écologie ou en SVT (Sciences de la Vie et de la Terre), cependant, il existe peu de travaux en sciences de gestion et plus précisément en Systèmes d Information traitant ces problématiques. Nous souhaitons, à travers cette recherche, nous intéress...
This paper explores the role of Information Systems in breakthrough strategies and offers an alternative perspective to that found in most of the literature on this topic, which tends to be dominated by large, high-tech organizations. It presents a longitudinal case study of a comparatively small French based company that creates and manages weddin...
Cet article identifie trois modèles d'évaluation ancrés dans des visions distinctes de la firme respectivement orientées 'marché', 'métier', ou 'clan', et analyse leur traduction dans les supports d'entretien individuels d'appréciation utilisés pour la population d'encadrement établis et mis en oeuvre par un échantillon de 40 entreprises. Notre étu...
Notre article se propose de faire le point sur l’usage des technologies Internet par les entreprises du CAC 40 en matière de communication externe de leur politique de Responsabilité Sociale et Environnementale (RSE). Pour cela, nous présentons, dans un premier temps, le cadre théorique de la recherche menée en précisant les enjeux théoriques de la...
RÉSUMÉ Une large part de la littérature sur les projets open source s'est concentrée sur les moti-vations permettant de prédire le niveau de participation des membres. Toutefois, ces fac-teurs incitatifs ne garantissent pas pour autant une participation durable. En effet, la plu-part des participants se retirent dès que leurs besoins personnels son...
Résumé La question des conséquences négatives des TIC sur l’environnement a suscité l’intérêt de nombreux chercheurs en écologie, en philosophie et en informatique. Cependant, il existe peu de travaux en systèmes d’information traitant cette problématique, d’où l’intérêt de cette recherche. Ce papier expose dans un premier temps une revue de la lit...
The question of intensive diffusion and use of Information and communication technology (ICT) and its negative consequences on the environment has drawn the interest of many researchers in ecology, philosophy and computer science. However, few works in information systems deal with this problem. In this study we are interested in making an inventor...
Our article aims to analyzing the state of the art in the usage of Internet Technologies by the CAC40 corporations to externally communicate about their Corporate Social Responsibility (CSR). For that purpose, we present, at first, the theoretical framework of this research by specifying the theoretical stakes in the CSR, as well as the communicati...
The purpose of this article is to contribute to the improvement of the acceptance of information systems (IS) devoted to the codification and sharing of knowledge (a type of knowledge manage-ment systems [KMS]). A research model was developed through a multi-staged, multi-method research process and its test supports the hypotheses that the accepta...
Les initiatives de systèmes de gestion des connaissances (SGC) de type intégratifs se sont très largement développées dans les organisations afin de favoriser le stockage et la réutilisation des connaissances intra organisationnelles (Alavi & Leidner, 1999; Hansen, Nohria, & Tierney, 1999). Nous proposons ici une étude empirique qui explore les com...
User acceptance is one of the key fundamentals for the development of knowledge management systems (KMS). We propose a model of the factors that influence the contribution to KMS repositories in organizations. We use both qualitative and quantitative methodologies to validate a revised unified theory of acceptance and use of technology (UTAUT). We...
This paper argues that applying the idea of a meta-model, derived from modeling in computer science, to the more informal notions of business models found in the management literature provides researchers with a useful lens through which to view the relationship between IT and business strategy. It provides a brief description of the concepts of a...
Microfirms are usually apprehended as reactive entities developing a simple use of information technologies (IT). The purpose of this research is to analyse how a microfirm can profoundly modify its business model by implementing IT and specific information system (IS). This question is of interest because research on business model and on IS is mo...
This paper explores the contribution of communal structures such as Communities of Practice (CoPs) on intraorganizational Knowledge Management (KM). First, we look at intraorganizational knowledge management and explore the role that information systems can play. We introduce the idea of “Systèmes d’Aide à la Gestion des Connaissances” SAGC (System...
This paper explores the links between Knowledge Management and new community-based models of the organization from both a theoretical and an empirical perspective. From a theoretical standpoint, we look at Communities of Practice (CoPs) and Knowledge Management (KM) and explore the links between the two as they relate to the use of information syst...
The purpose of this chapter is to contribute to the improvement of the acceptance of information systems (IS) devoted to the codification and sharing of knowledge (a type of knowledge management systems [KMS]). A research model was developed through a multi-staged, multi-method research process and its test supports the hypotheses that the acceptan...
19e Congrès de l'Association francophone de gestion des ressources humaines (AGRH), 11-13 novembre 2008, Dakar. N° publié sous la coordination de Marc Bonnet, Pierre Louart, François Pichault... [et al.].
Retribution and knowledge management : complex links
The object of this article is to explore the existing bonds between knowledge management in the organizations and incentives monetary to the knowledge sharing. These bonds seem complex, it is at least what arises from the various empirical studies . Why these divergences of results concerning the...
The purpose of this chapter is to contribute to the improvement of the acceptance of information systems (IS) devoted to the codification and sharing of knowledge (a type of knowledge management systems [KMS]). A research model was developed through a multi-staged, multi-method research process and its test supports the hypotheses that the acceptan...
The sharing of knowledge between geographically distributed communities is an activity that is routinely undertaken in almost all large organizations but one that poses several problems for the researcher. This paper examines some of the key issues that need to be taken into account when undertaking research in this area. Its focus is knowledge sha...
À travers une étude de cas inédite, l'objectif de cet article est de montrer l'apport des systèmes d'information (SI) aux mouvements stratégiques spécifiques que constituent l'innovation stratégique, forme particulière des innovations de rupture. Le cas exploré a créé et renouvelé un nouveau modèle d'affaires dans le secteur de la liste de mariage....
A large part of the existing literature on Open Source projects identified the motivation factors predicting the participation of members. However, these incentives do not ensure a sustained participation level. Most of the members leave projects when their personal needs are satisfied and, as a consequence, a lot of projects are aborted or abandon...