Benedikt Beuttler

Benedikt Beuttler
  • Master of Science
  • Postgraduate at University of Tübingen

About

13
Publications
2,812
Reads
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59
Citations
Current institution
University of Tübingen
Current position
  • Postgraduate
Education
September 2013 - March 2016
University of Tübingen
Field of study
  • Medieninformatik
October 2010 - July 2013
Duale Hochschule Baden-Württemberg Stuttgart
Field of study
  • Wirtschaftsinformatik

Publications

Publications (13)
Chapter
Full-text available
Lehrkräfte spielen bei der verantwortungsvollen Integration von künstlicher Intelligenz (KI) eine entscheidende Rolle. Im Projekt "WoLKE" (www.wolke.schule) entwickeln wir fachlich und didaktisch passgenaue Lehr-Lernformate, um angehende Lehrkräfte systematisch auf die Herausforderungen und Chancen des didaktisch motivierten Einsatzes von KI-Tools...
Article
Early prediction of children's literacy skills is crucial for successful literacy development. However, standardized screenings for pre-readers are mainly paper-based and designed for one-on-one sessions, demanding significant resources. We present the development and feasibility evaluation of a digital, game-based literacy screening for German pre...
Article
Full-text available
In einer Zeit des rasanten technologischen Fortschritts und der digitalen Transformation wird die Notwendigkeit, Künstliche Intelligenz (KI) in den Unterricht zu integrieren, immer deutlicher. Lehrkräfte spielen dabei eine entscheidende Rolle, da sie im Kontext ihrer jeweiligen Fachbereiche in der Lage sein müssen, KI-Tools kritisch zu reflektieren...
Article
Despite its potential to support reading and spelling development in children with or without dyslexia, research on the effectiveness of digital trainings carried out at home is scarce. This study investigated the effectiveness of a novel digital game-based spelling training for unassisted use at home (Prosodiya). The pedagogical approach differs f...
Conference Paper
Educational games have been shown to provide support for children with learning disabilities to overcome their challenges. Gaming and feedback elements can benefit the learning process while keeping children engaged and help them to regain motivation for learning. We present the design of a mobile serious game for German dyslexic primary school chi...
Article
Full-text available
Developmental dyslexia is one of the most frequent learning disorders and affects 4-10 % of the German population. The learning disorder affects educational, personal, and social development of children in a negative way. We examine three different approaches to treat learning disorders. That is, therapeutic, computer-based, and digital game-based...
Conference Paper
Approximately 4–10% of the German population suffers from developmental dyslexia. The learning disorder afffects educational, personal, and social development of children in a negative way. Mobile serious games have the potential to support dyslexic primary-school children in addition to school support and learning therapy. We propose such a mobile...
Conference Paper
Full-text available
Kinder mit Lese-Rechtschreibschwäche (LRS) haben enorme Schwierigkeiten, die Schriftsprache zu erwerben. Meist verlieren sie schon früh im Lernprozess die Motivation und das Selbstvertrauen. Serious Games können diesen Schwierigkeiten potenziell optimal begegnen. Wir stellen das mobiles Serious Game " Prosodiya " vor, welches aktuelle wissenschaftl...
Conference Paper
Full-text available
Embodied Trainings – Übungen mit Ganzkörperbewegungen und Gesten – können das Lernen mit com-putergestützten Lernspielen für Kinder mit Lernschwächen effizienter und motivierender gestalten. In dem Lernspiel " Silbenschwingen mit Betonung " nutzen wir die in Smartphones und Fitnessarmbänder eingebauten Accelerometer zur Bewegungs-und Gestenerkennun...
Conference Paper
Full-text available
** This is a translated version of the following paper: https://www.researchgate.net/publication/319546544_Bewegungserkennung_mit_Wearables_fur_Embodied_Trainings_in_Serious_Games ** Embodied trainings – interventions with (whole) body movements and gestures – can support computer-based learning games for children with learning disorders to make...
Poster
Full-text available
Shortcoming in the perception of prosodic features is a strong predictor for developmental dyslexia (Goswami et al., 2013; Leong, Hämäläinen, Soltész, & Goswami, 2011; Sauter, Heller, & Landerl, 2012). One of these features is syllable stress, an important characteristic of German speech rhythm. Performance in detecting stress highly correlates wit...

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