
Banu İnanç Uyan Dur- PhD in Arts
- Professor at Işık University
Banu İnanç Uyan Dur
- PhD in Arts
- Professor at Işık University
About
18
Publications
46,567
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
340
Citations
Introduction
Current institution
Additional affiliations
September 2016 - present
September 2014 - August 2016
September 2013 - August 2014
Publications
Publications (18)
TR: "Bu çalışma, Metaverse'ün pazarlama stratejileri üzerindeki etkilerini ele almakta ve dijital ile fiziksel dünyanın entegrasyonunu vurgulamaktadır. Metaverse, kullanıcı deneyimini zenginleştiren yenilikçi pazarlama yaklaşımlarına olanak tanıyan, markalar ve tüketiciler arasındaki etkileşimleri derinleştiren bir platform olarak incelenmiştir. Ar...
"Sanal Gerçeklikte Kullanıcı Arayüz Tasarımı" başlıklı kitap bölümünde kullanıcı arayüzü tarihçesi, kullanıcı arayüzü çeşitleri, sanal gerçeklikte kullanıcı arayüz tasarımı, 3B kullanıcı arayüz tasarımını etkileyen sanal gerçeklik kavramları, sanal gerçeklikte 3B etkileşim biçimleri, sanal gerçeklikte kullanıcı arayüz tasarımı ilkeleri ele alınmışt...
Design fiction is a critical design approach which speculates on possible futures and forms technology-based visions on how future life might be and explains fictional worlds through the designed artefacts. Design fiction opens a free space to question current assumptions, operations, and systems. Design fiction is also used to create alternative w...
As an emerging technology, Virtual Reality (VR) is perceived as a platform with the potential to change the artwork generation methods and consumption paradigms The immersion, presence and interaction features of VR provides for art unique opportunities to find new forms of expression. The potential of VR in the artistic context will be revealed mo...
Design is generally considered to be the process of defining and solving a problem. From the perspective of Visual Communication Design, constraints of design process such as target audience, production, cost, ergonomics, function and distribution need to be taken into consideration. Together with these constraints, the goal of a designer is to ach...
Gamification is an approach to increase the participation and motivation of the user by including the game components in non-game areas and contents. Gamification, which is used in many areas such as business, marketing, health and personal development, is used to motivate students in education, making learning more fun and interesting. As in every...
The developments in communication technology didn’t only affect the visible side of life but also transformed the ways of thinking, perception and interpretation. The form of communication through visuals is accepted to be the reality of today. On the other hand, the digital evolution due to the advances in technology has had the advantage of ever...
Her kültürün yüzyıllar içinde oluşturduğu bir değerler bütünü vardır. Kültürün ‘görünmeyen’ tarafı olarak tanımlanan değer, norm ve inançlar kültürün ‘görünen’ tarafı olarak tanımlanan artifactlerde kendini hissettirir. Bu makalede görünen kültür unsurları içinde yeralan “görsel iletişim tasarımı”, kültürlerarası görsel dil farklılıkları açısından...
The advances in the informatics and communication technologies of today ensured the development of visual environment and possibilities. Several researches indicate that we live in a visual age that re-shapes social processes, communication, perception and interpretation ways. The fact that perceiving and interpreting the world through visuals rath...
Metaphor is generally defined as describing a concept or an issue through another matter that is more familiar and known. The basis of metaphor is describing a fact or an object by linking to concepts of different domains of meaning, in other words conceptualizing the fact again. Metaphors help individuals in materializing and making sense of compl...
Today humanity is subject to unprecedented amount of information. This makes the information design a much more important subject for regulating the complex data and information traffic. Human mind can perceive visual information transfer very quickly and in a more efficient and permanent manner compared to written or verbal information transfer. S...
Scientific and technologic developments in the last century facilitate people’s lives while also causing them to face more information. Information design has become much more important as a result of the chaos created by the unprocessed heap of data and information traffic. Therefore, people need designed information like infographics and data vis...
‘Visual’ in ‘visual culture’ can be defined as “everything that is visual, functional, communicational and/or having aesthetic purpose produced, interpreted or formed by people” (Barnard, 2002; 34). Accordingly poster is not only a tool that transmits a message, information or that introduces or advertises a product but also a visual cultural eleme...
Sign systems, consist of symbols and pictograms, has a great role in rapidly developing recent technological systems, complicating city life, mutually understanding of people from different cultures and languages. Signs, symbols and pictograms, which are having functions like informing, directing and forming a vernacular, have the aim of providing...
Bilgilendirme tasarımı açısından Henry C. Beck’in 1933’de tasarladığı ‘Londra Metro Hattı’ haritası önemli dönüm noktalarından biri olarak kabul edilmektedir. Henry C. Beck, yoğun ve karmaşık pek çok bilgi içeren “Londra Metro Haritası”nda, metro hatlarını coğrafi koşullardan bağımsız olarak, 90 ve 45 derecelik açılarla yerleştirerek, ayrıntılardan...
Data visualization is the studies that visually present abstracted information in certain schematic forms, which also include their own attributes and variables. Basic aim of the data visualization is to convey the information with graphical methods in a more clear and effective way. As presenting the data graphically, data visualization also provi...
Poster is admitted as the closest art for people in the streets. Posters, which are appearing willy-nilly very much different people of every age, culture and socio-economic level on the streets and public areas, can address wide masses, can influence the ideologies of crowds and can form aesthetical taste. Posters can be studied in three titles as...