Ayman Moghnieh

Ayman Moghnieh
University Pompeu Fabra | UPF · Department of Information and Communication Technologies (DTIC)

About

33
Publications
2,180
Reads
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147
Citations
Citations since 2016
2 Research Items
28 Citations
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20162017201820192020202120220123456
20162017201820192020202120220123456

Publications

Publications (33)
Article
Full-text available
In the last decades, advances in interactive information technologies have facilitated collaborative fiction writing, which has become widespread and large-scale. This paper proposes a framework to analyze collaborative storytelling systems, made of a set of parameters divided into six conceptual areas. Four of them relate to the systems and two (p...
Conference Paper
Locative narratives can implement different modes of coupling of the physical space and the narrative content, impacting how the user experiences and understands the story. Narrative causal relations are difficult to maintain when the user can freely explore the physical environment. In this paper we focus on multiple interlaced narratives, and the...
Article
We propose a modified Entity Relationship (E-R) model, traditionally used for software engineering, to structure, store and share plot data. The flexibility of E-R modelling has been demonstrated by its decades of usage in a wide variety of situations. The success of the E-R model suggests that it could be useful for collaborating fiction authors,...
Article
Multi-authoring is currently a common practice in the field of contemporary storytelling but producing consistent stories that share a common narrative space when multiple authors are involved is not a trivial task. Inconsistencies, which are not always well-received by readers are sometimes expensive to fix. In this work we attempt to improve the...
Article
Through ages, storytelling has been used as one of the main ways for transferring knowledge and learning. We envision the use of shared narratives as a new kind of social media that empowers the collaborative creation of vast narrative worlds. For this reason, we identified existing information systems related to storytelling, and evaluated how the...
Conference Paper
Nowadays professional journalists create and edit broadcasting materials inside newsrooms that are characterized by an intense and multivariate flux of information. Within these settings, the journalists have difficulties keeping up with the evolving geopolitical picture of events developing in the world and how it relates to the topics of their in...
Article
Schoonenboom, J., Sligte, H., Moghnieh, A., Specht, M., Glahn, C., & Stefanov, K. (2007). Pilot evaluation in TENCompetence: a theory-driven model. In T. Navarette, J. Blat & R. Koper (Eds.). Proceedings of the 3rd TENCompetence Open Workshop 'Current Research on IMS Learning Design and Lifelong Competence Development Infrastructures' (pp. 43-50)....
Article
The emergence of the Web 2.0 technologies in the last years have changed the way people interact with knowledge. Services for cooperation and collaboration have placed the user in the centre of a new knowledge building space. The development of new second generation learning environments can benefit from the potential of these Web 2.0 services when...
Conference Paper
In this paper, we analyze how multimedia production and management systems respond to their users' needs and interests. In particular, we concentrate on the system's role as mediator between users and multimedia repositories. In this context, we study the information flow at two media production companies and identify opportunities to augment human...
Article
Full-text available
Understanding the effects of different functionality in complex learning environments is one of the key challenges of learning technology research. Particularly for new personal learning environments which combine a variety of services to offer new educational approaches such comparisons become increasingly important for analysing the effects compa...
Article
Full-text available
This paper describes an experiment to explore the effects of the TENCompetence infrastructure for supporting lifelong competence development which is now in development. This infrastructure provides structured, multi-leveled access to learning materials, based upon competences. People can follow their own learning path, supported by a listing of co...
Article
Full-text available
Hernandez-Leo, D., Moghnieh, A., Navarrete, T., Blat, J., Gilabert, S., Santos, P., & Perez-Sanagustin, M. (2008). From planning learning paths to assessment: Innovations to the practical benefits of Learning Design. In European LAMS Conference 2008 (pp. 139-140). June, 25-27, 2008, Cádiz, Spain.
Article
Full-text available
The emergence of the Web 2.0 technologies in the last years have changed the way people interact with knowledge. Services for cooperation and collaboration have placed the user in the center of a new knowledge building space. The development of new second generation learning environments can benefit from the potential of these Web 2.0 services when...
Conference Paper
Full-text available
The success of Web 2.0 technologies in providing support for social interaction in educational spaces depends on how learning environments benefit from the affordances of Web 2.0 services. These services can be combined with the management of learning activities as done by IMS Learning Design (IMS LD) compliant systems. In this paper, we analyze th...
Article
Full-text available
This paper describes a theory-driven evaluation model that is used in evaluating four pilots in which an infrastructure for lifelong competence development, which is currently being developed, is validated. The model makes visible the separate implementation steps that connect the envisaged infrastructure at the very beginning to the actual learnin...
Article
Full-text available
We present the news wall ambient display designed for continuous exposure to news information. The display benefits the elderly and people with special needs as it maintains a prolonged contact with news information. Since the display is not interactive, it capitalizes on serendipity rather than user feedback to communicate interesting information....
Article
This report describes the efforts in cycle 1 pilots to evaluate the concept of TENCompetence and its first-release system implementation. Cycle 1 pilots are framed in two different domains: Digital Cinema and ICT Teacher Training. Both pilots are preceded by two preliminary experiences, which are very useful for planning the actual cycle 1 implemen...
Conference Paper
Full-text available
The many-to-many social communication activity on the popular technology-news website Slashdot has been studied. We have concentrated on the dynamics of message production without considering semantic relations and have found regular temporal patterns in the reaction time of the community to a news-post as well as in single user behavior. The stati...
Article
Full-text available
This article reports on the background research on requirements and current approaches to editors for learning curriculum designers. First we take a critique look at the state of the art in the domain of learning activity editors. We then look back in the information visualization and interaction literature to discuss the design challenged of such...
Conference Paper
This paper presents a new abstract model that uses existing relationships between the topologies of online applications and their associated help documentations, to augment the latter with annotations in the form of visual instructive and informative artifacts. Our augmentation technique provides disadvantaged online end-users with the required sup...
Article
Full-text available
In the TenCompetence project, we aim to address the growing need for lifelong development with an open source framework for competence development programmes. We envisage that the framework will be used for formal, non-formal and informal learning activities; learning units will be created and shared in a distributed manner in learning networks, an...
Article
Full-text available
Blat, J. et al (2006). Research and adaptation of clinical guidelines for eLearning contexts to facilitate resource sharing and lifelong learning activities. Submitted to the open workshop in Bolton/Manchester, UK. 8 - 12 January 2007.
Article
Full-text available
Moghnieh, A., & Blat, J. (2009). A basic framework for integrating social and collaborative applications into learning environments. Proceedings of the first conference on Research, Reflection, and Innovations in Integrating ICT in Education: Vol. 2 (pp. 1057-1061). April, 22-24, 2009, Lisbon, Portugal: M-ICTE2009.
Article
Girardin, F. et al (2006). Developing a serious game for an eLearing network supported by the TENCompetence framework, and avaluating competence acquisition and collaboration in asynchronous settings. Submitted to the TENCompetence Workshop on Service Oriented Approaches and Lifelong Competence Development Infrastructures. Mancherster UK, January 2...
Article
Full-text available
The IMS Question & Test Interoperability speci¯cation describes a data model for the representation of questions and tests data and their corresponding results reports. In this paper, we discuss a more elaborated implementation of a module- structured online engine for the (QTI) speci¯cation, aiming at providing a framework for the development of u...
Article
Full-text available
The IMS Question & Test Interoperability specification describes a model for the representation of questions and tests data and their corresponding results reports. In this paper, we discuss the implementation of a module- structured online engine for the (QTI) specification, aiming at providing a framework for the development of user friendly IMS...
Article
for dissemination) Summary of the results of TENCompetence WP7 during the first 18 months. Progress towards a learning path description. Background research and tools for curriculum planning and authoring. Description of navigation and positioning services
Article
Full-text available
Users of online infrastructures for life long learning face the task of developing long-term plans for their learning objectives. They plan by choosing among the pool of available Competence Development Programs (CDPs) those relevant to their learning ambition, divide them into learning steps, and arrange them sequentially in time. This task become...
Article
The presentation was performed by UPF members on October 30th, 2007 at Universitat Autònoma de Barcelona (Spain). The power point was built upon existing presentations in dspace.
Article
This deliverable describes the work carried out with the UNFOLD Communities of Practice in the final six months of the project, from July to December 2005.
Article
This report examines the approach adopted by the UNFOLD project to maximising the use and dissemination of the knowledge generated in the course of the project.
Article
This report provides an overview of evaluation work carried out in the context of the UNFOLD project. It relates this to the UNFOLD evaluation plan, and shows how the work carried out has fulfilled that plan. The results of the evaluation are largely positive, with particularly strong performance in addressing the user group and providing an effect...

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