Aws Yhya Abed

Aws Yhya Abed
Tshik International University · Business and Management

Master of Science - Management Information Systems
Looking for collaboration in VR/AR/MR/XR research and projects.

About

3
Publications
779
Reads
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5
Citations
Citations since 2016
3 Research Items
5 Citations
20162017201820192020202120220.00.51.01.52.02.53.0
20162017201820192020202120220.00.51.01.52.02.53.0
20162017201820192020202120220.00.51.01.52.02.53.0
20162017201820192020202120220.00.51.01.52.02.53.0

Publications

Publications (3)
Article
Purpose The purpose of this paper is to investigate the moderating role of leadership between mass collaboration and quality of knowledge in the pharmaceutical sector of Iraq. Design/methodology/approach The approach that has been taken for conducting the following study is through a questionnaire survey where it has been mainly distributed among...
Article
Full-text available
The advancements in mobile technologies have changed the way that people interact with many aspects of their daily life. People in the Kurdistan Region of Iraq (KRI) are interested in mobile payment services as they support the user's mobility and enhance their ability to pay "whenever and wherever", moreover, increasing their capability to bypass...
Article
Full-text available
With the advancement of technology, almost every aspect of our life is started to have an electronic version, the availability of such technologies used to be the challenge but more recently the reediness of the user is growing bigger. E-learning and the students' readiness to use such a tool in Tishk International University is the topic of this s...

Questions

Questions (7)
Question
Hi all,
I am in the process of supervising projects of bachelor business and management students. I want to discuss the options for remarkable models that students can employ in their research. So far I have suggested (TAM, UTAUT, SERVQUAL).
any more options ?
Question
I am interested in immersive technology and immersion and in the task to write my P.h.D proposal. I have been reading about the models of technology acceptance and I can sense that they are not fully adaptive to measure the user interaction with the technologies which alter the reality (VR, AR, XR...).
I need your insight if there is any study that tackled such an aspect and if there is any model with is adaptive to such technologies.
Question
I am very interested in new technologies, especially VR and AR.
Is there any model which can be used to measure the attitude towards new technologies?
I read about TAM, UTAUT, and the technology readiness model but I am curious to know if there is a model or tool that can help with getting people's tendency to use new technology that they have not used before. or to predict their attitude toward a new technology that has just been announced.
I feel that I miss something, can you help in clarifying the how-to or the options I have with such interest?
Question
Greetings all,
I am in the process of writing a Ph.D. proposal and my aim is to write in the immersive technology field (VR, AR, MR, XR).
having a master's in MIS I am uncertain about whether to go for the application of immersive technology in marketing or in the health sector.
Which one do you think has more sustainability and future?
Is there another sector you recommend?
any recommended work to read or academician to follow?
any project to join?
Question
What was the core featured you liked and if you have used more than one a comparison would be so helpful.
Question
In the university i'm currently working at we have two personal information systems. One for lecturers and the other for students. I'm trying to evaluate those systems.
Question
I would like to make them investigate in topics where each research covers a dimension or an aspect separately but as a whole there's a link between them and they cover the big picture or give a full insight of a certain problem. so any suggestion on what to cover?

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Projects

Project (1)
Project
This project aims to measure three important factors, the availability of needed technology for e-learning, the student's technical skills to use e-learning, and the acceptance of students to use E-learning to conduct the study