
Avinash GuptaUniversity of Illinois Urbana-Champaign | UIUC · Department of Industrial and Enterprise Systems Engineering
Avinash Gupta
PhD
Director, Human-XR Interaction (HXRI) Lab ||
Teaching Assistant Professor, ISE, University of Illinois Urbana-Champaign
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40
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Introduction
Avinash Gupta currently works at the Department of Computer Sciences, Oklahoma State University - Stillwater. Their most recent publication is 'An IoMT-based cyber training framework for orthopedic surgery using next generation internet technologies'.
Publications
Publications (40)
This is a ground breaking paper that highlights the impact of Virtual Reality cyber learning environments which can help autistic students learn science and engineering concepts. Working with psychologists and educators, we have demonstrate the potential of helping autistic students in K-12 schools learn science and engineering.
Exposure to procedures varies in the neonatal intensive care unit (NICU). A method to teach procedures should be available without patient availability, expert oversight, or simulation laboratories. To fill this need, we developed a virtual reality (VR) simulation for umbilical vein catheter (UVC) placement and sought to establish its face and cont...
In this paper, the effect of tactile affordance during the design of Extended Reality (XR) based environments is presented. Tactile affordance is one of the Human eXtended Reality Interaction (HXRI) criteria which help lay the foundation for human-centric XR-based training environments. XR-based training environments developed for two surgical proc...
Virtual Reality (VR) allows complete immersion in virtual environments. VR is used in many applications including training healthcare professionals in a time and cost effective manner. Effectively incorporating clinical feedback into simulation design to ensure usability of the software is a challenge. In this paper, a discussion of a pipeline whic...
This article provides a systematic review of research related to Human–Computer Interaction techniques supporting training and learning in various domains including medicine, healthcare, and engineering. The focus is on HCI techniques involving Extended Reality (XR) technology which encompasses Virtual Reality, Augmented Reality, and Mixed Reality....
In this paper, HCI-based design criteria focusing on managing the cognitive load of users during their interaction with Virtual Reality (VR) based training environments are presented. The design criteria explored in the paper help lay a foundation for the creation of Human Centric VR environments to train users in two healthcare domains. The first...
View Video Presentation: https://doi.org/10.2514/6.2022-0214.vid NASA’s Artemis Mission will land our astronauts on the Moon by 2024. A next generation spacesuit for astronaut use is needed based on cutting edge cyber technologies and interfaces that are human centric, efficient and effective. NASA refers to such a space suit as the Exploration Ext...
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This paper discusses the adoption of information-centric systems engineering (ICSE) principles to design a cyber-human systems-based simulator framework to train orthopedic surgery medical residents using haptic and immersive virtual reality platforms; the surgical procedure of interest is a less invasive stabilization system plating surgery that i...
The emergence of Cyber-Physical Systems (CPS) based principles and technologies holds the potential to facilitate global collaboration in various fields of engineering. Micro Devices Assembly (MDA) is an emerging domain involving the assembly of micron-sized objects and devices. In this paper, a novel IoT based Cyber-Physical framework for MDA is d...
The focus of this article is on the adoption of immersive and haptic simulators for training of medical residents in a surgical process called Less Invasive Stabilization System (LISS) plating surgery. LISS surgery is an orthopedic surgical procedure to treat fractures of the femur bone. Development of such simulators is a complex task which involv...
Internet of Things based approaches and frameworks hold significant potential in changing the way in which engineering activities are accomplished. The information centric revolution underway has served as a catalyst in the design of innovative methods and practices in several engineering and other domains. In this paper, an Internet of Medical Thi...
Purpose: This paper focuses on the development of a cyber training framework for an orthopedic surgical process termed Less Invasive Stabilization System (LISS) plating surgery. Research methodology: The overall methodology involves the design and use of the Virtual Reality based simulators to train surgical medical students and residents. Expert s...
PurposeThe purpose of creating the virtual reality (VR) simulator is to facilitate and supplement the training opportunities provided to orthopedic residents. The use of VR simulators has increased rapidly in the field of medical surgery for training purposes. This paper discusses the creation of the virtual surgical environment (VSE) for training...
The emergencelof Virtual Reality (VR) based technologies holds the potential to facilitate global collaboration in various fields of engineering. Micro Devices Assembly (MDA) is an emerging domain involving the assembly of micron sized objects and devices. In this paper, the focus of the discussion is the design of a VR based Internet-of-Things (Io...
Virtual Reality (VR) based simulation environments are becoming more widely used in the field of medical surgery. Typically, medical residents practice on cadavers or animals or observing a master surgeon perform surgery. The creation of VR based simulation environments holds the potential in improving the quality of training while decreasing the t...