Artur Serrai2CAT Internet and Digital Innovation in Catalonia | i2CAT · Head of Unit on Living Labs/Digital Social Innovation
Artur Serra
PH.D. Cultural Anthropology
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34
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Introduction
I'm a technoanthropologist focusing in designing and building collaboratories as prototypes of universal innovation ecosystems first at local level, then regional, national, global.
Additional affiliations
October 2003 - October 2017
Publications
Publications (34)
This paper discusses the development of the Col.laboratori programme in Catalonia as a model for testing the theory of universal innovation ecosystems. This programme aims to address the challenges faced by societies in the current era of transitions by combining theories of techno anthropology, social innovation, and living labs. The authors propo...
Techno-anthropology derives from transformative, functional, socio-cultural thought.
Its practitioners advocate for understanding and creation of an inclusive techno-cultural society. The field’s humanistic perspectives and approaches resonate in spaces dedicated to creativity and innovation — laboratories, universities, consultancies, etc. — spac...
Under the inspiring and aspiring title: Paving the way for pushing and pursuing a “one for all, all for one” triple transition: social, green, and digital: The Three MuskEUteers , a group of remarkable co-authors and contributors have developed radically new forward-looking visions, principles, approaches, and action recommendations for an attuned...
El artículo tiene como objetivo explorar el surgimiento de los fab lab y sus posi-bles impactos en el trabajo y la cultura material allí donde estos talleres son adoptados. Para ello se hace un recuento de su surgimiento y se presentan algu-nos ejemplos de la forma en que operan. Se argumenta que los fab lab tienen el potencial de democratizar la t...
This paper contributes to a Strategic Research and Innovation Agenda for Social
Innovation Ecosystems in Europe. It is the result of a shared reflection about the nature,
characteristics and evolution of social innovation ecosystems as an emerging
phenomenon. It presents the main messages resulting from the round table panel on
Ecosystems of Social...
i2CAT Foundation Barcelona_CATALONIA As an anthropologist that started out in the discipline by analysing the culture of computer scientists, techno-anthropology could be a new branch of what are known as the sciences of design (H. Simon), like computer science itself. While computer science is aimed at understanding possible new models for compute...
Europe has been the continent of big social innovations in the past. Europe invented the modern universal systems, like healthcare, education, or pensions. All of them were the result of dramatic social crisis ending in two world wars. We knew how to include every citizen in a system rooted in the industrial era, fostering economic growth and socia...
This is a collections of articles about the new field of techno-anthropology.
El capítulo: “Delimitar el problema de diseño mediante la heurística del comportamiento”, de
Nora A. Morales Zaragoza, explica la importancia de contar con una caja de herramientas desarrollada a partir de las ciencias del diseño centradas en el usuario, con el fin de facilitar la toma de decisiones relacionada con los parámetros que debe seguir un...
“Delimitar el problema de diseño mediante la heurística del comportamiento”, de
Nora A. Morales Zaragoza, que explica la importancia de contar con una caja
de herramientas desarrollada a partir de las ciencias del diseño centradas en el usuario,
con el fin de facilitar la toma de decisiones relacionada con los parámetros que debe
seguir un buen dis...
A brief description of the origins of techno-anthropology and two related projects: the design and building of a technology research lab and a first citizen laboratory.
Case studies about techno-anthropology
This study focuses on understanding users’ roles in media co-creation at Citilab Living Lab by exploring the Social Media Lab methodology in four different media cases. The living lab is a prominent but under-researched area of open innovation. The cases show that media provide fertile ground for developing innovative solutions using a citizen-cent...
Exploring the design hypothesis about the possibility of a universal innovation system?
Europe started the building of universal systems like healthcare after WW2. Now we are entering in a digital society. Internet started as a digital research infrastructure. Now this infrastructure is reaching the haft of the world population. Nevertheless, we ar...
This paper presents a case study for comparing five different design methods in terms of capacity to engage all stakeholders, including users, in the design process and their impacts on technology acceptance and solution adoption by users. These five design methods have been applied within ten design cases accordingly to the Living Lab approach, wh...
The European Union has identified innovation as a key driver behind business competitive- ness and responsive governance. However, innovation in and of itself may not be sufficient to help businesses bring new products to market and to help governments shape public ser- vices that meet the real needs of citizens. The Integrating Design for All in L...
In order to make an impact on citizens' lives, projects within the framework of Smart Cities shall address - along with safety and transportation issues - shared services based on novel as well as creative applications that exploit Future Internet platforms and relevant network infrastructures. It is individual creativity, skills and talents, which...
Introducció. Cada vegada que Catalunya ha estat davant d'un moment històric de canvi hi ha hagut un procés de renovació cultural. A principis del segon mil·lenni, el país travessa per una situació que precisa d'aquesta renovada reflexió davant d'una oportunitat real d'autodeterminació com a país com no s'havia plantejat en els darrers 300 anys. Aqu...
THE TECHNOANTHROPOLOGY A diferencia de la Antropología clásica los antropólogos de la sociedad del conocimiento se encuentran ante sistemas de objetos, sistemas sociales y sistemas de significado que se hallan en la misma sociedad a la que ellos pertenecen. La toma de conciencia del impacto de las TIC en la experiencia humana despliega un inmenso a...
Aquest treball té com a objectiu analitzar la situació actual de la Internet, per proposar noves alternatives i dibuixar un possible camí cap a la Internet del Futur. Aquesta anàlisi vol ser un punt de partida, un document de reflexió, que posicioni als agents locals i nacionals (entorns de la recerca, innovació i producció, i usuaris) en una situa...
El proyecto Internet2 CAT forma parte del conjunto de proyectos internacionales llamado genéricamente Internet2 (www.ucaid.edu). Uno de los objetivos de este proyecto es probar que Internet puede ser la gran plataforma global para el desarrollo masivo de la televisión y el cine digital, y que Cataluña tiene una gran oportunidad para convertirse en...
Based in the results of the EPITELIO project (1996–98), an European founded research project on Telematics against Social
Exclusion, this paper describes the possibilities of a new generation of community networking. The world is becoming digital
and urban. For the first time, a global network society (M.Castells) is emerging. In parallel, an incre...
By content analysis of interviews and written projects gathered in the
community, this study seeks to understand the kinds of cultural knowledge that
support a computer science culture and their differences with other kinds of
cultural knowledge. It also attempts to analyze the meanings of this culture in an
American high technology university. Thi...
Este es un estudio antropológico sobre la investigación en un
"computer-intensive campus", donde durante los años 80s, la tecnología
informática se generalizó formando una "computer culture". Este es un estudio
sobre esta comunidad de conocimiento.
La doctora Maria J. Buxó, en colaboración con el Dr. Angel Jordán, ha definido
la tecnoantropolog...
Towards a designed cultural change is an exploration about a new model of cultural change based in design approach, instead of evolutionary theories or creationist ones.
It was published in the Journal Tendencias Cientificas y Sociales as a prelimary material of the First Conference on Models of Future, New Technologies and Cultural Tradition", or...