Antoine Webanck

Antoine Webanck

PhD
Always looking for R&D position in Monte Carlo rendering.

About

8
Publications
1,143
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14
Citations
Introduction
Photorealistic rendering of participating media, focusing on Monte Carlo and quasi-Monte Carlo methods.
Additional affiliations
October 2019 - January 2021
French National Centre for Scientific Research
Position
  • PostDoc Position
Description
  • Theme: photorealistic rendering, sampling, and participating media. Project: ANR Comprehensive Analysis of Light Transport Operators for image synthesis (CaLiTrOp)
October 2015 - July 2019
Claude Bernard University Lyon 1
Position
  • PhD Student
Description
  • This thesis focuses on the synthetization of natural landscapes, and more particularly on their celestial part. The aspect of the sky is governed by plenty of atmospheric phenomena, among which clouds play a major role for they are recurrent and widespread. Even without directly considering the sky, the density of the clouds allows them to intensely modify the global illumination of a landscape. This work is about editing, modelling and the animation of cloud areas of landscape dimensions.
January 2015 - August 2015
Université de Montréal
Position
  • Research intern
Description
  • Six-months internship on the animation of complex volumetric scenes with the OpenGL and CudaGigavoxels libray.
Education
October 2015 - July 2019
Claude Bernard University Lyon 1
Field of study
  • Computer Graphics
September 2013 - July 2015
University of Strasbourg
Field of study
  • Computer Science - Computer Graphics
September 2010 - July 2013
University of Strasbourg
Field of study
  • Computer Science

Projects

Projects (2)
Project
Diversify closed-form methods and broaden delta/ratio tracking approachs to allow true heterogeneous media to be rendered efficiently and without bias.