
Annapaola VacantiUniversità Iuav di Venezia | IUAV · Culture del Progetto
Annapaola Vacanti
Doctor of Philosophy
About
25
Publications
1,110
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
10
Citations
Citations since 2017
Introduction
Additional affiliations
November 2018 - January 2023
Education
November 2018 - July 2022
August 2016 - January 2017
October 2015 - March 2018
Publications
Publications (25)
The project hereby presented illustrates the case study of a participated parametric design workshop, where the object is a hacked version of Poppy, an open source 3D printable humanoid robot developed by Matthieu Lapeyre. Poppy is used by a large community of researches whose focus is mainly on engineering and IT aspects of the platform developmen...
The rapid technological growth that we are facing has highlighted issues about human-computer interaction, specifically with reference to the scope of robotics; this kind of dynamics open up new challenges for UX designers. We refer specifically to the category of social robots, which is a growing sector in the market of humanoid robots. Social rob...
As massive changes in our lifestyle and society structure are coming, due to the contemporary pandemic situation, we face more than ever the challenge of employing non-human and teleassistance devices in many areas, especially those that require assisting and caring for weak users. Humanoid robots are proven to be a valuable asset in these situatio...
The research provides a design-driven overview of the fifty main humanoid robots which have been used over the last years in the revolutionary robotics field. The study provides a comparison of the principal aesthetic and interaction features in relation to what kind of environment and users each humanoid robot was designed for.
The paper intends to apply the emerging theories on network science to the production chain of contemporary society, hyper-globalized and hyperconnected, to provide an alternative point of view aimed at the multilevel development of a given territory/context. The subject of discussion will be the Fab Labs, specifically those belonging to the Fab Ch...
As the world population grows older and the exceptional event of the Covid-19 pandemic radically modified our habits, the theme of wellbeing within the domestic environment is gaining importance in the design scope. To provide effective solutions for allowing fragile or elderly users to maintain independence at home, designers need to be able to in...
The movie world has always used color design to convey and intensify the feeling that the plot intends to convey. The use of particular color palettes has allowed directors and cinematographers to put a distinctive signature on their production and create iconic films. This process does not only involve photography, but also makeup and costumes, wh...
Objectives:The presented work arises in the context of designing for individuals with visual impairment, specifically we refer to a target group of children from two to seven years of age. The study was conducted with the contribution of the XXX research group within the XXX project funded by the European Community (2020-2023), with the aim of crea...
Il paper esplora alcuni problemi legati a metodi dello Human-Centred Design (HCD), quali le Personas, attraverso cui i progettisti rischiano di produrre rappresentazioni di-storte e stereotipate degli utenti. Tali modelli archetipici di 'umano' vengono messi in discussione a favore di un approccio basato sull'elaborazione dei dati, che risponde meg...
L’economia ligure si è sviluppata in rapporto sinergico con il mare. Alle ben note realtà industriali liguri, legate all’indotto portuale, si affianca un distretto di eccellenza nel settore della subacquea che fin dagli anni Cinquanta ha saputo applicare lo spirito del Made in Italy a questo ambito specifico. La costante crescita delle aziende di b...
As the world population grows older and the exceptional event of the Covid-19 pandemic radically modified our habits, the theme of wellbeing within the domestic environment is gaining importance in the design scope. To provide effective solutions for allowing fragile or elderly users to maintain independence at home, designers need to be able to in...
SiRobotics is a European-funded project that involves 17 partners among companies and universities, which worked together to design and develop novel solutions of collaborative assistive ICT robotics with advanced capabilities to support caregivers, users and families in healthcare services, while acting with a socially acceptable behavior. The aim...
The research provides a design-driven overview of the fifty main humanoid robots that have made their appearance in science fiction movies from 1915 to 2018. The study provides a comparison of the principal aesthetic and interaction features in relation to what kind of character was performed and in what kind of movie it appears.
Mentre il mondo intero si trova coinvolto in una delle più gravi pandemie globali della storia, alcune problematiche finora poco conosciute sono diventate il fulcro della discussione in campo accademico e progettuale. La necessità di imporre e favorire il distanziamento sociale in tutti gli ambiti della vita cittadina ha evidenziato l’importanza de...
In the macrofield of human–computer interaction, human–robot interaction (HRI) is a relatively new and unexplored field of study. As several efforts have been made in robotics to expand the range of functionalities of hardware and software, perhaps the hardest challenge is to ensure good usability and fluid interaction for users. With regard to rem...
Our streets are filled with information. Advertising posters, bus shelters, screens that project news, artistic displays, temporary events. Cities, especially from this perspective, are constantly changing and accelerating, in line with the contemporary trend of input overload and consequent reduction in the amount of attention we pay to each of th...
As we dive deep into the so-called era of datafication (Cukier and Mayer-Schonberger, 2013), defined as quantification and subsequent transformation of our reality into data, we see a shift in the design discipline. Data can be used in different areas of the world of the project in order to define new meanings and highlight new perspectives on our...
For a human user it is fundamental to recognize the synthetic emotion being presented as feedback on a robotic head, that can appear spontaneous or activated in reaction to the user’s action or request. The design of such feedbacks can greatly lower the learning curve of users who need to interact with automated systems, reducing the time and effor...
Oggi la comunicazione di massa è veicolata da tweet, video, meme e striscioni. Ai graphic designer è riservato l'ambito della comunicazione progettata, caratterizzata da background culturale e saperi propri del progettista. Le call di Cheap Festival offrono l’occasione a studenti e professionisti di dare la propria interpretazione su temi contempor...
The paper aims to analyze the deep relationship occurring between small proactive communities within urban areas and innovative and collaborative means of production. A categorization is finally given to define different types of products that, by being related to the territory’s unique identity, get to be defined as markers, bringers of value.
Come devono essere progettati prodotti e servizi per un invecchiamento attivo e in salute?
Come devono essere progettate le interfacce per consentire agli anziani un agevole accesso alle tecnologie?
Nuovi scenari di progettazione si stanno delineando: è l’avvento del silver design.
Prodotti caratterizzati da un alto contenuto tecnologico, inseriti...
Questo contributo tenta di dare una definizione di design adatta alla contemporaneità partendo da una sperimentazione letteraria, ovvero sostituendo la parola “rete” con “design” all’interno della definizione stessa di rete elaborata da Santiago Ortiz qualche anno
fa. Inoltre, tramite l’analisi di teorie trasversali, si vuole mostrare come i fenome...
Projects
Project (1)