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January 1993 - August 1994
January 2004 - present
June 1988 - October 1992
Publications
Publications (274)
The work aims to study, using GIS techniques and network analysis, the development of the road network in Spain during the period between the War of Succession and the introduction of the railway (1700–1850). Our research is based on a detailed cartographic review of maps made during the War of Succession, largely improving preexisting studies base...
Comparison of the results obtained by simulation for the optimal road network in 1700 and the current freeway network The development of the road network corresponds to the spatial distribution of cities and the topographical characteristics of Spain.
We study a setting where individuals prefer to coordinate with others but they differ on their preferred action. Our interest is in understanding the role of link formation with others in shaping behavior. So we consider the situation in which interactions are exogenous and a situation where individuals choose links that determine the interactions....
Global supply networks in agriculture, manufacturing, and services are a defining feature of the modern world. The efficiency and the distribution of surpluses across different parts of these networks depend on the choices of intermediaries. This paper conducts price formation experiments with human subjects located in large complex networks to dev...
In the last decade, a global interest in impact investing—whose goal is to generate social and environmental benefits alongside economic returns—has rapidly grown. In this context, this paper explores the socio-demographic characteristics of investors who choose impact investment options over traditional investments, and on the drivers promoting su...
We analyze cooperation of individuals in a family context, using a Public Good game. In a lab experiment, 165 individuals from 55 three-generation families (youth, parent, and grandparent) play a repeated Public Good game in three different treatments: one in which three members of the same family play each other (family), a second with the youth a...
Climate change mitigation is a shared global challenge that involves collective action of a set of individuals with different tendencies to cooperation. However, we lack an understanding of the effect of resource inequality when diverse actors interact together towards a common goal. Here, we report the results of a collective-risk dilemma experime...
Investment choices at the beginning and end of the game.
Density of investment selections, mean and standard error of the mean (95% CI), in the first five rounds and the last five rounds. a. Equal treatment and investment options of 0-2-4. b. Unequal treatment and investment options of 0-2-4. c. Equal treatment and investment options of 0-1-2-3-4....
Proportion of savings depending on the investment options and the endowments.
a. Proportion of savings, mean and standard error of the mean (95% CI), at the end of the game per endowment and investment treatment. b. Differences of remaining capital −savings (S)− between the treatment 0-1-2-3-4 and 0-2-4 per endowment (S01234 − S024 per endowment in...
Average individual investment and standard error of the mean (95% CI) by treatment over the game evolution.
In both equal treatment and unequal treatment, participants’s contribution decreases along the game. The differences between the two treatments are not statistically significants (MWU Two-Sided, U: 50.0, P: 0.97).
(PDF)
Ideal “pure” strategies based on our experiment design.
(PDF)
Equal treatment clustering.
(Top-Left) Optimal number of clusters. (Top-Right) Cluster consensus ratio. (Bottom) Item consensus ratio.
(PDF)
Earnings.
Average earnings and standard error of the mean (95% CI) regarding treatment and endowments.
(PDF)
Payoff and payoff normalized by relative fairness.
(PDF)
Pairwise comparation of payoff normalized by relative fairness.
(PDF)
Supporting information file.
In the S1 File (PDF) we present further details about the experiment, statistical tests, clustering analysis and additional information.
(PDF)
Distributions of normalized contributions in the three phases of the game.
The mean (SD) in each phase, based on the accumulated capital in the common fund, is: common fund from 0 to 30 €: 0.67 (0.33), common fund from 31€ to 96 €: 0.62 (0.37), and common fund from 97 € to 120 €: 0.39 (0.38).
(PDF)
Unequal treatment clustering.
(Top-Left) Optimal number of clusters. (Top-Right) Cluster consensus ratio. (Bottom) Item consensus ratio.
(PDF)
Decision making times.
(Left) Duration of a game, mean and standard error of the mean (95% CI), per treatment. (Right) Evolution of decision making times over round.
(PDF)
Cohort analysis of game contributions in games with and without minors.
(PDF)
Sociodemographic.
Distribution of subjects in the experiment by age and gender.
(PDF)
Average individual investment and standard error of the mean (95% CI) by treatment over the game evolution (bin = 12).
Decisions are grouped according to the total capital invested on the common fund at the start of the round. In both equal treatment and unequal treatment participants contribute above the fair contribution in the first part of the...
Distribution of capitals in different scenarios of the game for the equal treatment (first row in light blue) and the unequal treatment (bottom row in red).
First column displays the corresponding distribution of endowments at the beginning of the game. Second column pictures the hypothetical final distribution if all the participants contributed f...
Screenshots of the tutorial shown before the experiment.
Images of the character created by Mensula Studio are licensed under CC BY 4.0.
(PDF)
Number of games in which the goal has been achieved in a particular round.
The average (SD) round is 8.83 (1.07).
(PDF)
Equal treatment distributions.
(Left) Distribution of subjects in clusters based on their average contribution per round. (Right) Cumulative distribution function based on their average contribution per round.
(PDF)
Unequal treatment distributions.
(Top) Cumulative distribution function based on their average contribution per round. (Bottom) Distribution of subjects in clusters based on their average contribution per round.
(PDF)
Example of user’s contribution normalization and binning in a particular game.
(PDF)
Cohort analysis of contribution per endowment in groups of minors and adults.
(PDF)
A correction to this article has been published and is linked from the HTML and PDF versions of this paper. The error has not been fixed in the paper.
Web page with the data set used in the paper. It includes videos of the dynamics of generation of transport networks under various scenarios.
https://bit.ly/2HAwLTf
Melamed, Harrell, and Simpson have recently reported on an experiment which appears to show that cooperation can arise in a dynamic network without reputational knowledge, i.e., purely via dynamics [1]. We believe that their experimental design is actually not testing this, in so far as players do know the last action of their current partners befo...
Mental disorders have an enormous impact in our society, both in personal terms and in the economic costs associated with their treatment. In order to scale up services and bring down costs, administrations are starting to promote social interactions as key to care provision. We analyze quantitatively the importance of communities for effective men...
Experiments on the Ultimatum Game (UG) repeatedly show that people's behaviour is far from rational. In UG experiments, a subject proposes how to divide a pot and the other can accept or reject the proposal, in which case both lose everything. While rational people would offer and accept the minimum possible amount, in experiments low offers are of...
Fighting against climate change is a global challenge shared by nations with heterogeneous economical resources and individuals with diverse propensity for cooperation. However, we lack a clear understanding of the role of key factors such as inequality of means when diverse agents interact together towards a common goal. Here, we report the result...
We consider games of strategic substitutes and strategic complements on
networks. We introduce two different evolutionary dynamics in order to refine
their multiplicity of equilibria, that can be related to alternative
informational contexts. We find that for the best-shot game, taken as a model
for substitutes, a replicator-like dynamics does not...
In this work we characterize equilibrium introduced in configurations for networks with conflicting preferences. We use the model Hernández et al. (2013) to study the effect of three main factors: the strength of individual preferences, the level of integration in the network, and the intensity of conflict in the population. Our aim is to understan...
Experiments on the Ultimatum Game (UG) repeatedly show that peo-ple's behaviour is far from rational. In UG experiments, a subject proposes how to divide a pot and the other can accept or reject the proposal, in which case both lose everything. While rational people would offer and accept the minimum possible amount, in experiments low offers are o...
Socially relevant situations that involve strategic interactions are widespread among animals and humans alike. To study these situations, theoretical and experimental works have adopted a game-theoretical perspective, which has allowed to obtain valuable insights about human behavior. However, most of the results reported so far have been obtained...
Socially relevant situations that involve strategic interactions are widespread among animals and humans alike. To study these situations, theoretical and experimental works have adopted a game-theoretical perspective, which has allowed to obtain valuable insights about human behavior. However, most of the results reported so far have been obtained...
In a networked society like ours, reputation is an indispensable tool to guide decisions about social or economic interactions with individuals otherwise unknown. Usually, information about prospective counterparts is incomplete, often being limited to an average success rate. Uncertainty on reputation is further increased by fraud, which is increa...
Studies of animal behavior consistently demonstrate that the social environment impacts cooperation, yet the effect of social dynamics has been largely excluded from studies of human cooperation. Here, we introduce a novel approach inspired by nonhuman primate research to address how social hierarchies impact human cooperation. Participants compete...
How species richness relates to environmental gradients at large extents is commonly investigated aggregating local site data to coarser grains. However, such relationships often change with the grain of analysis, potentially hiding the local signal. Here we show that a novel network technique, the "method of reflections", could unveil the relation...
A pressing issue in biology and social sciences is to explain how cooperation emerges in a population of self-interested individuals. Theoretical models suggest that one such explanation may involve the possibility of changing one's neighborhood by removing and creating connections to others, but this hypothesis has problems when random motion is c...
Cooperation lies at the foundations of human societies, yet why people cooperate remains a conundrum. The issue, known as network reciprocity, of whether population structure can foster cooperative behavior in social dilemmas has been addressed by many, but theoretical studies have yielded contradictory results so far-as the problem is very sensiti...
Cooperativeness is a defining feature of human nature. Theoreticians have suggested several mechanisms to explain this ubiquitous phenomenon, including reciprocity, reputation, and punishment, but the problem is still unsolved. Here we show, through experiments conducted with groups of people playing an iterated Prisoner's Dilemma on a dynamic netw...
Coordination among different options is key for a functioning and efficient society. However, often coordination failures arise, resulting in serious problems both at the individual and the societal level. An additional factor intervening in the coordination process is individual mobility, which takes place at all scales in our world, and whose eff...
While human societies are extraordinarily cooperative in comparison with other social species, the question of why we cooperate with unrelated individuals remains open. Here we report results of a lab-in-the-field experiment with people of different ages in a social dilemma. We find that the average amount of cooperativeness is independent of age e...
The interplay of social and strategic motivations in human interactions is a
largely unexplored question in collective social phenomena. Whether
individuals' decisions are taken in a pure strategic basis or due to social
pressure without a rational background crucially influences the model outcome.
Here we study a networked Prisoner's Dilemma in wh...
Cooperative behaviour lies at the very basis of human societies, yet its evolutionary origin remains a key unsolved puzzle. Whereas reciprocity or conditional cooperation is one of the most prominent mechanisms proposed to explain the emergence of cooperation in social dilemmas, recent experimental findings on networked Prisoner's Dilemma games sug...
Various social contexts ranging from public goods provision to information
collection can be depicted as games of strategic interactions, where a player's
well-being depends on her own action as well as on the actions taken by her
neighbors. Whereas much attention has been devoted to the identification and
characterization of Bayes-Nash equilibria...
We have carried out a comparative analysis of data collected in three experiments on Prisoner's Dilemmas on lattices available in the literature. We focus on the different ways in which the behavior of human subjects can be interpreted, in order to empirically narrow down the possibilities for behavioral rules. Among the proposed update dynamics, w...
Cooperative behavior lies at the foundations of human societies, yet why
people cooperate remains a conundrum. The issue, known as network reciprocity,
of whether population structure can foster cooperation in social dilemmas has
been addressed by many, but theoretical studies have yielded contradictory
results so far---as the problem is very sensi...
Recently, Harrington et al.\ (2013) presented an outreach effort to introduce
school students to network science and explain why researchers who study
networks should be involved in such outreach activities. Based on the modules
they designed and their comments on the success and failures of the activity,
we have carried out a sequel with students...
The emergence of cooperation among unrelated human subjects is a long-standing conundrum that has been amply studied both theoretically and experimentally. Within the question, a less explored issue relates to the gender dependence of cooperation, which can be traced back to Darwin, who stated that "women are less selfish but men are more competiti...
We consider Internet-based master–worker task computations, such as SETI@home, where a master process sends tasks, across the Internet, to worker processes; workers execute and report back some result. However, these workers are not trustworthy, and it might be at their best interest to report incorrect results. In such master–worker computations,...
The 2007-2008 financial crisis solidified the consensus among policymakers that a macro-prudential approach to regulation and supervision should be adopted. The currently preferred policy option is the regulation of capital requirements, with the main focus on combating procyclicality and on identifying the banks that have a high systemic importanc...
The increasing integration of technology into our lives has created unprecedented volumes of data on society's everyday behaviour. Such data opens up exciting new opportunities to work towards a quantitative understanding of our complex social systems, within the realms of a new discipline known as Computational Social Science. Against a background...
We consider Internet-based Master-Worker task computing systems, such as
SETI@home, where a master sends tasks to potentially unreliable workers, and
the workers execute and report back the result. We model such computations
using evolutionary dynamics and consider three type of workers: altruistic,
malicious and rational. Altruistic workers always...
Cooperation is one of the socio-economic issues that has received more attention from the physics community. The problem has been mostly considered by studying games such as the Prisoner’s Dilemma or the Public Goods Game. Here, we take a step forward by studying cooperation in the context of crowd computing. We introduce a model loosely based on P...
In this paper we focus on diversity-induced resonance, which was recently found in bistable, excitable, and other physical systems. We study the appearance of this phenomenon in a purely economic model of cooperating and defecting agents. An agent's contribution to a public good is seen as a social norm, so defecting agents face a social pressure,...
In this paper we focus on diversity-induced resonance, which was recently found in bistable, excitable, and other physical systems. We study the appearance of this phenomenon in a purely economic model of cooperating and defecting agents. An agent's contribution to a public good is seen as a social norm, so defecting agents face a social pressure,...
The importance of geographic information for decision taking and resource management has motivated the interest of local, regional and national governments to create interoperable Spatial Data Infrastructures (SDI), to facilitate data sharing and reusing. In this context, geographic information compiled along the years in libraries and historic arc...
We study the effect of the composition of the genetic sequence on the melting temperature of double stranded DNA, using some simple analytically solvable models proposed in the framework of the wetting problem. We review previous work on disordered versions of these models and solve them when there were not preexistent solutions. We check the solut...
The increasing integration of technology into our lives has created unprecedented volumes of data on society’s everyday behaviour. Such data opens up exciting new opportunities to work towards a quantitative understanding of our complex social systems, within the realms of a new discipline known as Computational Social Science. Against a background...
We outline a vision for an ambitious program to understand the economy and financial markets as a complex evolving system of coupled networks of interacting agents. This is a completely different vision from that currently used in most economic models. This view implies new challenges and opportunities for policy and managing economic crises. The d...
The Ultimatum game, in which one subject proposes how to share a pot and the other has veto power on the proposal, in which case both lose everything, is a paradigmatic scenario to probe the degree of cooperation and altruism in human subjects. It has been shown that if individuals are empathic, i.e., they play the game having in mind how their opp...
Humans do not always make rational choices, a fact that experimental economics is putting on solid grounds. The social context plays an important role in determining our actions, and often we imitate friends or acquaintances without any strategic consideration. We explore here the interplay between strategic and social imitative behavior in a coord...
Reciprocity or conditional cooperation is one of the most prominent mechanisms proposed to explain the emergence of cooperation in social dilemmas. Recent experimental findings on networked games suggest that conditional cooperation may also depend on the previous action of the player. We here report on experiments on iterated, multi-player Prisone...
This work considers Internet-based task computations in which a master process assigns tasks, over the Internet, to rational workers and collect their responses. The objective is for the master to obtain the correct task outcomes. For this purpose we formulate and study the dynamics of evolution of Internet-based master-worker computations through...
Humans do not always make rational choices, a fact that experimental economics is putting on solid grounds. The social context plays an important role in determining our actions, and often we imitate friends or acquaintances without any strategic consideration. We explore here the interplay between strategic and social imitative behaviors in a coor...
We consider Internet-based Master-Worker computations, like SETI@home, where a master process sends tasks, across the Internet, to worker processes; workers execute and report back some result. However, these workers are not trustworthy and it might be at their best interest to report incorrect results. In such master-worker computations, the behav...
It is not fully understood why we cooperate with strangers on a daily basis. In an increasingly global world, where interaction networks and relationships between individuals are becoming more complex, different hypotheses have been put forward to explain the foundations of human cooperation on a large scale and to account for the true motivations...
The social factors that influence cooperation have remained largely uninvestigated but have the potential to explain much of the variation in cooperative behavior observed in the natural world. We show here that certain dimensions of the social environment, namely the size of the social group, the degree of social tolerance expressed, the structure...
Recent experimental evidence [Grujić Fosco, Araujo, Cuesta, Sánchez, 2010. Social experiments in the mesoscale: humans playing a spatial Prisoner's dilemma. PLoS ONE 5, e13749] on the spatial Prisoner's Dilemma suggests that players choosing to cooperate or not on the basis of their previous action and the actions of their neighbors coexist with st...
By applying a technique previously developed to study ecosystem assembly [Capitán et al., Phys. Rev. Lett. 103, 168101 (2009)] we study the evolutionary stable strategies of iterated 2 × 2 games. We focus on memory-one strategies, whose probability to play a given action depends on the actions of both players in the previous time step. We find the...
We briefly review the state-of-the-art of research on nonlinear wave propagation in disordered media. The paper is intended to provide the non-specialist reader with a flavor of this active field of physics. Firstly, a general introduction to the subject is made. We describe the basic models and the ways to study disorder in connection with them. S...
During the last few years, much research has been devoted to strategic
interactions on complex networks. In this context, the Prisoner's Dilemma has
become a paradigmatic model, and it has been established that imitative
evolutionary dynamics lead to very different outcomes depending on the details
of the network. We here report that when one takes...
In this article, we critically study whether social networks can explain the emergence of cooperative behavior. We carry out an extensive simulation program in which we study the most representative social dilemmas. For the Prisoner's Dilemma, it turns out that the emergence of cooperation is dependent on the microdynamics. On the other hand, netwo...
How can networking affect the turnout in an election? We present a simple model to explain turnout as a result of a dynamic process of formation of the intention to vote within Erdös–Rényi networks. Citizens have fixed preferences for one of two parties and are embedded in a social network. They decide whether or not to vote on the basis of the att...
In this work we construct the wobble exact solution of sine-Gordon equation by means of Backlund Transformations. We find the parameters of the transformations corresponding to the Bianchi diagram for the wobble as a particular 3-soliton solutions. We show that this solution agrees with the wobbles obtained by Kalbermann and Segur by means of the I...
In this Letter we present a new perspective for the study of the Public Goods
games on complex networks. The idea of our approach is to consider a realistic
structure for the groups in which Public goods games are played. Instead of
assuming that the social network of contacts self-defines a group structure
with identical topological properties, we...
A discrete-time version of the replicator equation for two-strategy games is studied. The stationary properties differ from those of continuous time for sufficiently large values of the parameters, where periodic and chaotic behavior replace the usual fixed-point population solutions. We observe the familiar period-doubling and chaotic-band-splitti...
Recently, the study of evolutionary games on networks has attracted great interest, focused mainly on the problem of the emergence of cooperation. A well studied framework for this problem is the Prisoner's Dilemma game on fixed, evolving or growing networks. In this paper we present a complete picture of the behavior of another important social di...
The evolutionary dynamics of the Public Goods game addresses the emergence of
cooperation within groups of individuals. However, the Public Goods game on
large populations of interconnected individuals has been usually modeled
without any knowledge about their group structure. In this paper, by focusing
on collaboration networks, we show that it is...
We revisit the issue of the emergence of fair behavior in the framework of the spatial Ultimatum game, adding many important results and insights to the pioneering work by Page et al. [2000. The spatial Ultimatum game. Proc. R. Soc. London B 267, 2177], who showed in a specific example that on a two-dimensional setup evolution may lead to strategie...
How can networking affect the turnout in an election? We present a simple model to explain turnout as a result of a dynamic process of formation of the intention to vote within Erdös-Renyi random networks. Citizens have fixed preferences for one of two parties and are embedded in a given social network. They decide whether or not to vote on the bas...
We study evolutionary games in real social networks, with a focus on coordination games. We find that populations fail to coordinate in the same behavior for a wide range of parameters, a novel phenomenon not observed in most artificial model networks. We show that this result arises from the relevance of correlations beyond the first neighborhood,...