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Virtual worlds are an emerging technology in computer-assisted learning. Due to the novelty of these new learning spaces, little research has been done on the use or the effects on students learning foreign languages. This research looks at how the use of the virtual world Second Life affects the motivation of students in an undergraduate Spanish c...
This study compared student group work experiences in online (OL) versus face-to-face (f2f) sections of the same graduate course, over three years, to determine what factors influence student group work experiences and how do these factors play out in f2f versus OL environments. Surveys and student journals suggest that communication issues, person...