Allen Fairchild

Allen Fairchild
  • PhD MSc BSc (Hons)
  • Nexus Innovate Limited

About

9
Publications
3,548
Reads
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140
Citations
Current institution
Nexus Innovate Limited

Publications

Publications (9)
Preprint
There are issues of trust with incumbent internet providers, and perhaps the potential for a new form of digital society. Large-scale social and immersive metaverse has low adoption and may not meet societal or business needs. From a business perspective, metaverse is not a good choice for remote collaboration. The term "digital society" may be mor...
Preprint
Full-text available
The internet is undergoing a transformation driven by trust issues with incumbent providers and the rise of Web3 and the Metaverse. Current large-scale social metaverse platforms have low adoption, and advanced game-based solutions do not address societal or business needs. Platforms like Roblox, VRChat, and Nvidia Omniverse emerge as potential con...
Chapter
Full-text available
The concept of supporting ad hoc or dynamic membership tele-present meetings through pulling up a chair is novel. In real world business situations, people pull up a chair after catching the eye of someone already seated. Telethrone is a situated display on a chair which allows multiple correct views of a remote collaborator. The system has been ex...
Chapter
We present a technology demonstrator of the potential utility of our telepresence approach to supporting tele-therapy, in which client and remote therapist are immersed together. The aim is to demonstrate an approach in which a wide range of non-verbal communication between client and therapist can be contextualised within a shared simulation, even...
Conference Paper
We present a technology demonstrator of the potential utility of our telepresence approach to supporting tele-therapy, in which client and remote therapist are immersed together. The aim is to demonstrate an approach in which a wide range of non-verbal communication between client and therapist can be contextualised within a shared simulation, even...
Poster
Full-text available
In both operational planning and scientific meetings, Non-Verbal Communication (NVC) can play a role in efficient referencing, management of conversation, and expression of feeling. All of these are key to effective and efficient group decision making. Immersive simulation provides means by which such can be communicated within the context of infor...
Article
Full-text available
This paper presents a mixed reality (MR) system that results from the integration of a telepresence system and an application to improve collaborative space exploration. The system combines free viewpoint video with immersive projection technology to support nonverbal communication (NVC), including eye gaze, interpersonal distance, and facial expre...
Article
Full-text available
Supporting a wide set of linked non-verbal resources remains an evergreen challenge for communication technology, limiting effectiveness in many applications. Interpersonal distance, gaze, posture and facial expression, are interpreted together to manage and add meaning to most conversations. Yet today's technologies favor some above others. This i...
Conference Paper
Full-text available
We introduce the collaborative telepresence workspaces for SPACE operation and science that are under development in the European research project CROSS DRIVE. The vision is to give space mission controllers and scientists the impression of “beaming” to the surface of Mars, along with simulations of the environment and equipment, to step out togeth...

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