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Publications (51)
In recent years, Virtual Reality (VR) has emerged as a promising tool for enhancing training responses in high-stress professions, notably among police officers. This study investigates the psychophysiological responses and subjective user experience of active police officers undergoing Mental Health Crisis Response (MHCR) training using an immersi...
The design of physiologically adaptive systems entails several complex steps from acquiring human body signals to create responsive adaptive behaviors that can be used to enhance conventional communication pathways between human and technological systems. Categorizing and classifying the computing techniques used to create intelligent adaptation vi...
Crucial elements for police firearms training include mastering very specific psychophysiological responses associated with controlled breathing while shooting. Under high-stress situations, the shooter is affected by responses of the sympathetic nervous system that can impact respiration. This research focuses on how frontal oscillatory brainwaves...
Electroencephalography (EEG) is a method for recording electrical activity, indicative of cortical brain activity from the scalp. EEG has been used to diagnose neurological diseases and to characterize impaired cognitive states. When the electrical activity of neurons are temporally synchronized, the likelihood to reach their threshold potential fo...
This book constitutes the proceedings of the Third International Conference on Physiological Computing Systems, PhyCS 2016, held in Lisbon, Portugal, in July 2016.
The 12 papers presented in this volume were carefully reviewed and selected from numerous submissions. They contribute to the understanding of relevant trends of current research on phys...
Training military readiness can significantly reduce potentially avoidable mistakes in real life situations. Virtual Reality (VR) has been widely used to provide a controlled and immersive medium for training both trainees’ physical and cognitive skills. Despite the tremendous advances in VR-based training for military personnel, the attention has...
Unfortunately, both the talk and session at SciTech 2019 were canceled due to the furlough status of a majority of the presenting authors.
224 chronic pain somatoform disorder patients without obvious pathophysiology or psychopathology were found to have colder hands than non patients.A paradoxical temperature increase (PTI) in response to a cognitive stressor(mental arithmetic) was noted in a sub set of these chronic pain patients.It was found that 49.4 % of males and 42.6% of female...
Human operators interacting with machines or computers continually adapt to the needs of the system ideally resulting in optimal performance. In some cases, however, deteriorated performance is an outcome. Adaptation to the situation is a strength expected of the human operator which is often accomplished by the human through self-regulation of men...
The Commercial Aviation Safety Team found the majority of recent international commercial aviation accidents attributable to loss of control inflight involved flight crew loss of airplane state awareness (ASA), and distraction was involved in all of them. Research on attention-related human performance limiting states (AHPLS) such as channelized at...
A method developed for adapting an automated flight control system to user state has been applied to the process of biofeedback training. This repurposing enables alternative mechanisms for delivering physiological information feedback to the trainee via a method referred to as physiological modulation. These mechanisms employ reinforcement princip...
Background: The past century of passenger fl ight has seen continuous improvement in aviation safety by aerospace industry and the research community. However, while commercial aviation accident rates have continued to decline, human error-related incident and accident rates remain remarkably constant across all types of aviation. Unfortunately, th...
One embodiment of biocybernetic adaptation is a human-computer interaction system designed such that physiological signals modulate the effect that control of a task by other means, usually manual control, has on performance of the task. Such a modulation system enables a variety of human-human interactions based upon physiological self-regulation...
This study investigated two concepts: (1) whether speeding a human-in-the-loop simulation (or the subject's "world") scales time stress in such a way as to cause primary task performance to reveal workload differences between experimental conditions and (2) whether using natural hand motions to control the attitude of an aircraft makes controlling...
This paper reviews current and emerging operational experiences, technologies, and human-machine interaction theories to develop an integrated flight system concept designed to increase the safety, reliability, and performance of single-pilot operations in an increasingly accommodating but stringent national airspace system. This concept, known as...
The present study examined the effects of an electroencephalographic- (EEG-) based system for adaptive automation on tracking performance and workload. In addition, event-related potentials (ERPs) to a secondary task were derived to determine whether they would provide an additional degree of workload specificity. Participants were run in an adapti...
Adaptive automation represents an advanced form of human-centered automation design. The approach to automation provides for real-time and model-based assessments of human-automation interaction, determines whether the human has entered into a hazardous state of awareness and then modulates the task environment to keep the operator in-the-loop , wh...
Spatial disorientation (SD) is a constant contributing factor to the rate of fatal aviation accidents. SD occurs as a result of perceptual errors that can be attributed in part to the inefficient presentation of synthetic orientation cues via the attitude indicator when external visual conditions are poor. Improvements in the design of the attitude...
Currently, scientific and engineering education is highly fragmentary, each part being constrained by the boundaries of one particular discipline. In future, the knowledge taught will be based on unifying concepts offered by nano, bio, info and cognitive sciences throughout the entire educational establishment, at all levels. Natural, engineering,...
The second NBIC theme is concerned with means to strengthen the physical or biological capabilities of individuals. The panel’s work dovetailed with that of the first panel in the area of human cognition, especially the exciting and challenging field of brain performance. The brain,after all, is an organ of the human body and is the physical basis...
Apparatus and methods for modulating the control authority (i.e., control function) of a computer simulation or game input device (e.g., joystick, button control) using physiological information so as to affect the user's ability to impact or control the simulation or game with the input device. One aspect is to use the present invention, along wit...
Adaptive automation has been proposed as a solution to current problems of human-automation interaction. Past research has shown the potential of this advanced form of automation to enhance pilot engagement and lower cognitive workload. However, there have been concerns voiced regarding issues, such as automation surprises, associated with the use...
Prinzel, Hadley, Freeman, and Mikulka found that adaptive task allocation significantly enhanced performance only when used at the endpoints of the task workload continuum (i.e., very low or high workload), but that the technique degraded performance if invoked during other levels of task demand. These researchers suggested that other techniques sh...
The present study was designed to test the efficacy of using Electroencephalogram (EEG) and Event-Related Potentials (ERPs) for making task allocation decisions. Thirty-six participants were randomly assigned to an experimental, yoked, or control group condition. Under the experimental condition, a tracking task was switched between task modes base...
Biofeedback-modulated video games are games that respond to physiological signals as well as mouse, joystick or game controller input; they embody the concept of improving physiological functioning by rewarding specific healthy body signals with success at playing a video game. The NASA patented biofeedback-modulated game method blends biofeedback...
A closed-loop system was evaluated for its efficacy in using psychophysiological indexes to moderate workload. Participants were asked to perform either 1 or 3 tasks from the Multiattribute Task Battery and complete the NASA Task Load Index after each trial. An electroencephalogram (EEG) was sampled continuously while they performed the tasks, and...
A total of 224 chronic pain somatoform disorder patients without obvious pathophysiology or psychopathology were found to have colder hands than nonpatients. A paradoxical temperature increase (PTI) in response to a cognitive stressor (mental arithmetic) was noted in a subset of these chronic pain patients. Patients were defined as "PTI" responders...
The efficacy of using electroencephalography (EEG) and event-related potentials (ERP) for making task allocation decisions was evaluated. Thirty six participants were randomly assigned to an experimental, yoked, or control group condition. The study tested whether the performance and workload benefits seen in previous studies were due to adaptive a...
The high risk model of threat perception predicts that high hypnotizability is a risk factor for trauma-related somatization. It is hypothesized that high hypnotizability can increase experimentally induced threat or negative affect, as measured by skin conductance level, in a linear or dose-response manner. This hypothesized interaction of hypnoti...
The high risk model of threat perception predicts that high hypnotizability is a risk factor for trauma-related somatization. It is hypothesized that high hypnotizability can increase experimentally induced threat or negative affect, as measured by skin conductance level, in a linear or dose-response manner. This hypothesized interaction of hypnoti...
Describes the Extended Attention Span Training (EAST) system for modifying attention deficits, which takes the concept of biofeedback one step further by making a video game more difficult as the player's brain waves indicate that attention is waning. Notes contributions of this technology to neuropsychology and neurology, where the emphasis is on...
A biocybernetic system has been developed as a method to evaluate automated flight deck concepts for compatibility with human capabilities. A biocybernetic loop is formed by adjusting the mode of operation of a task set (e.g., manual/automated mix) based on electroencephalographic (EEG) signals reflecting an operator's engagement in the task set. A...
Electronic training system based on video game developed to help children afflicted with attention-deficit disorder (ADD) learn to prolong their attention spans. Uses combination of electroencephalography (EEG) and adaptive control to encourage attentiveness. Monitors trainee's brain-wave activity: if EEG signal indicates attention is waning, syste...
A state identification procedure and a model for predicting aerospace crew/system combinations that interact to produce hazardous states are described. This procedure in conjunction with the model provide a capability for evaluating the design of advanced flight deck automation concepts based on the pilot's ability to maintain effective states of a...
With the advent of digital avionics and cathode ray tube (CRT) displays, the use of computer-generated flight displays has become increasingly prevalent in both commercial and military cockpits. These flight displays, however, typically are renditions of the electromechanical displays that are being replaced. But there is great potential for displa...
Nine schizophrenic patients participated in a study which explored whether EEG feedback techniques could effect changes in the EEG similar to those associated with neuroleptic-induced improvement. During five sessions, each patient was presented feedback signals which continuously reflected the discrepancy between characteristics of the patient's E...
A program to apply proposed measures of pilot mental state in the simulator flight deck environment has been undertaken at NASA Langley Research Center. Literature survey identified a promising subset of methods for assessing workload, attention and vigilance, and task-related stress, and revealed a need for improved analytical techniques in the ph...
Electrical hazards associated with the use of medical apparatus are described with emphasis on biofeedback instruments. Safety
standards specify safe current levels for instruments in normal operation; however, the user can take steps to provide back-up
protection against hazards caused by component malfunction or breakdown. Measures for protection...
A computer-automated system has been developed for implementing response-contingent training strategies in EMG biofeedback-assisted
relaxation training. An on-line minicomputer is programmed to (1) monitor progress within a training session as reflected
in EMG signals; (2) compare the progress data with criteria set by the operator at the beginning...
A semi-automated system is described for use in research in biofeedback-assisted muscular relaxation therapy. The system employs
a cassette tape recorder for presentation of instructions and for program control signals, programming modules for timing
and gating EMG feedback and EMG recording intervals, a Kodak Carousel programmer to interface the c...