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Publications (4)
According to psychologists, consumers like the notion of ‘for free’, which also makes them resort to bad economic decisions. Digital games that are free do not put players at risk of making a ‘bad’ purchase. However, game developers have to monetise such titles additionally during gameplay in the form of microtransactions, which are often the only...
In the contemporary era of advanced gaming platforms and digital distribution, artificial intelligence (AI) could play a transformative role in revitalizing older games. This paper explores how AI-driven techniques and artificial methods are reshaping remasters, remakes, ports, and collections, making classic titles relevant for modern audiences wh...
In the 1990s, two digital-game distribution companies were established in Slovakia. These companies started to distribute local game titles formally. Although digital games were created and distributed in Czechoslovakia before 1989, they were distributed informally at that time, mainly through computer clubs. Copyright Act No. 35/1965 did not prote...