Abbie Howard Brown

Abbie Howard Brown
East Carolina University | ECU · Department of Mathematics, Science, & Instructional Technology Education

PhD - Instructional Systems Technology, Indiana U.

About

103
Publications
41,317
Reads
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1,464
Citations
Introduction
I engage in field work with innovative technologies in educational settings, and study the trends and issues that influence the field of Instructional Design/Technology.
Additional affiliations
August 2006 - present
East Carolina University
Position
  • Professor
August 2002 - July 2006
California State University, Fullerton
Position
  • Professor (Associate)
August 1999 - July 2002
Washington State University
Position
  • Professor (Assistant)

Publications

Publications (103)
Chapter
Comprised of four sections, Overall Developments, Corporate Training and Development, Higher Education, and K-12 Education, this chapter synthesizes the findings of major annual reports, including the Association for Talent Development’s 2019 State of the Industry (Ho, M. 2019 state of the industry: Talent development benchmarks and trends. ATD Res...
Chapter
This chapter comprises of four sections: Overall Developments, Corporate Training and Development, Higher Education, and K-12 Education. This chapter synthesizes the findings of major annual reports, including the Online Report Card: Tracking Online Education in the United States (Allen & Seaman, 2016); the ECAR Study of Students and Information Te...
Book
This is the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is part of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Chapter
This is a chapter of the recently published Essentials of Instructional Design 4th Edition (Routledge). For more information from the publisher please see https://bit.ly/2Z2Nib4
Article
Full-text available
Instructional Design literature provides descriptions of established models that are particularly helpful for novices learning the patterns and approaches that have historically proven successful. However, it does not provide as much information about the design process in its largest sense. The popularity of established ID models may cause instruc...
Chapter
We continue the tradition of reporting the past year’s issues and trends that shape attitudes and approaches to instructional technology. This chapter is comprised of four sections: Overall Developments, Corporate Training and Development, Higher Education, and K-12 Settings. The trends and issues described are based on major annual reports sponsor...
Chapter
Comprised of four sections: Overall Developments; Corporate Training and Development; Higher Education; and K-12 Education, this chapter synthesizes the findings of major annual reports, including the Sloane Consortium’s, Grade Level: Tracking Online Education in the United States (Allen and Seaman, Grade level: Tracking online education in the Uni...
Article
Full article can be viewed at http://rdcu.be/vIjg
Book
Digital video, audio, and text have never been more popular, and educators need to know how to make new media work in all types of learning environments. The Educator’s Guide to Producing New Media and Open Educational Resources provides practical advice on how to produce and use open access resources to support student learning. This realistic "ho...
Chapter
The purpose of this chapter is to provide data and suggestions to educators for teaching and modeling concepts and practices related to online identity. The capabilities introduced by Web 2.0 have changed the potential benefits and liabilities of using online identities. Because online identities can be different from a person's real, offline self,...
Article
Recommendations for planning and development of online student services based on a review of the literature on research conducted in a variety of college settings. Focus topics include the institutional website, help desks and information centers, student orientation, academic support, and library services.
Article
Full-text available
A report of a year-long study in which the author engaged in 3D printing activity in order to determine how to facilitate and support skill building, concept attainment, and increased confidence with its use among teachers. Use of 3D printing tools and their applications in instructional settings are discussed. A hierarchy of 3D printing activities...
Chapter
Comprised of four sections, Overall Developments, Corporate Training and Development, Higher Education, and K–12 Education, this chapter synthesizes the findings of major annual reports, including the Sloan Consortium’s Grade Change: Tracking Online Education in the United States (Allen, I. E., & Seaman, J. (2014). Babson Park, MA: Babson Survey Re...
Conference Paper
Full-text available
The results of an 18-month study on 3D printing. It is both a field report of actual 3D Printing in a post-secondary education setting, and the presentation of an initial curriculum design for teaching 3D print design and production as a unique medium. The presentation includes a discussion on how 3D printing activities support more general skill a...
Conference Paper
Full-text available
A report on the use and production of social media for professional, academic purposes. Results suggest organizing the use of social media for professional purposes into three major categories; type, effort, and impact. A review of the literature on higher education faculty productivity and social media use is included. The presentation concludes w...
Article
Comprising four sections: Overall Developments; Corporate Training and Development; Higher Education; and K-12 Education, this chapter synthesizes the findings of major annual reports including, ASTD’s Annual Review of Workplace Learning and Development Data (State of the industry, 2012: ASTD’s annual review of workplace learning and development da...
Chapter
This chapter is comprised of four sections: Overall Developments, Corporate Training and Development, Higher Education, and K-12 Education; this chapter synthesizes the findings of major annual reports including ASTD’s 2010 State of the Industry Report, the EDUCAUSE Core Data Service Fiscal Year 2009 Summary Report, The ECAR study of undergraduate...
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Four graduate students were tasked with creating a real-world solution to a problem faced by the instructional technology masters program in which they were participating. While taking an online course in multimedia instructional product development, part of East Carolina University’s Masters of Science in Instructional Technology degree program, a...
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In an effort to document necessary multimedia production competencies of Instructional Design and Technology graduates, a recent analysis of over 7 months' worth of Instructional Design and Technology job advertisements ( n = 615) were conducted. Specific job skills from these postings were categorized and analyzed. The data set includes three job...
Chapter
Comprised of four sections: overall developments; corporate training and development; higher education; and K-12 education, this chapter synthesizes the findings of major annual reports including ASTDs, State of the Industry Report; the, EDUCAUSE Core Data Service Fiscal Year 2008 Summary Report; The ECAR study of undergraduate students and informa...
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The researchers engaged in cooperative inquiry in order to explore screencasts as online instructional tools. In total, each researcher analyzed 37 screencasts, which provided over two hours of instruction. The content area of these screencasts concentrated on teaching specific computing procedures (e.g., how to install web server software or how t...
Article
Twenty-first century technologies require educators to look for new ways to teach literacy skills. Current communication methods are combinations of traditional and newer, network-driven forms. This article describes the changes twenty-first century technologies cause in the perception of time, size, distance, audience, and available data, and offe...
Chapter
Full-text available
Composed of four sections – Overall Developments, Corporate Training and Development, Higher Education, and K-12 Education – this chapter synthesizes the findings of major annual reports including ASTD’s State of the Industry Report, the EDUCAUSE Core Data Service Fiscal Year 2007 Summary Report, The ECAR Study of Undergraduate Students and Informa...
Article
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Second Life is a three-dimensional, multi-user virtual environment that has attracted particularattention for its instructional potential in professional development and higher educationsettings. This article describes Second Life in general and explores the benefits and challengesof using it for teaching and learning.
Article
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The authors report the results of a study that provides bases for comparison between the time necessary to participate in courses delivered asynchronously online and courses delivered in a traditional classroom setting. Weekly discussion threads from 21 sections of six courses offered as part of online, degree-granting, accredited, graduate program...
Article
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On the basis of a study by the Institute of Medicine, the current health care system is facing several challenges that may be addressed by changes in health professions education. The study focused on integration of five core competencies into health professions education, one of which was informatics. This critical analysis investigates current us...
Article
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The study sought to determine factors that affect faculty decisions regarding their involvement in teaching online distance education courses. A survey was administered to online distance education faculty across the United States to determine those factors that encourage or discourage them from continuing to teach online courses. The factors were...
Article
The use of multimedia graphic organizer software and how it influenced the prewriting process for primary school children were evaluated. An analysis of writing samples generated by second-grade students with diverse writing abilities was carried out. Students were given two opportunities to participate in prewriting activities—one without and one...
Chapter
Comprised of four sections: Overall Developments; Corporate Training and Development; Higher Education; and K-12 Settings, this chapter synthesizes the findings of major annual reports including ASTD’s, State of the Industry Report; the EDUCAUSE Core Data Service Fiscal Year 2006 Summary Report; The ECAR study of undergraduate students and informat...
Article
East Carolina University recently hosted the first Virtual Worlds in Education Conference, a meeting held entirely in Second Life. The conference provided 135 faculty and administrators from around the world the ability to communicate and share their experiences on teaching, learning, and technology support in an online, multi-user virtual environm...
Article
A report on the results of a year-long cooperative inquiry study in which 11 faculty members at a southeastern university examined their various uses of podcasting for instruction. Through participation in the study, members developed insights into what technologies are most commonly applied to the task of podcast production and dissemination as we...
Article
An examination of the current state of the art of podcasting, with a focus on video podcasting. Included are a review of the history and technical aspects of podcasting and an overview of current educational applications of podcasting. A detailed description of an experiment conducted in creating and distributing video podcast episodes is provided....
Article
Washington State University is in Pullman, on the state's eastern border. It is Washington's land grant (state-operated) university, conducting basic and applied research and providing public service statewide. The university consists of 10 colleges and a graduate school. The Department of Teaching and Learning works primarily with preservice and i...
Article
Discusses the integration of innovative technologies into the K-12 curriculum and its impact on instructional programs for linguistically and culturally diverse students. Describes the debate over whether the culture of computing is inclusive or exclusive, examining: educational technology standards; information technology and fluency; speech regis...
Article
This article describes and discusses how simulation activities can be used in teacher education to augment the traditional field-experience approach. Particular emphasis is given to the emergent technologies of artificial intelligence and virtual reality. The article includes an overview of simulation as a teaching and learning strategy and specifi...
Article
Había una vez en que los artistas comerciales y los especialistas en impresión se ocupaban del diseño y producción de todo el material impreso que utilizábamos en nuestra práctica profesional. En la actualidad, más a menudo que no, hacemos mucho de nuestro material impreso utilizando una computadora, una impresora y una fotocopiadora. El producto f...
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This paper addresses the questions: What is video podcasting?; When is video podcasting a helpful addition to a live or online course?; What educational institutions are currently making use of video podcasting for instruction?; and, How does one create and distribute video podcast content? An overview is presented of what video podcasting is, who...

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