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5: Ivan Sutherland's 'Sword of Damocles' (copyright by Harvard University)

5: Ivan Sutherland's 'Sword of Damocles' (copyright by Harvard University)

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Experiment Findings
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This thesis describes a case study conducted with the aim of perceiving the benefits of Virtual Reality in education. As Virtual Reality is a large and extensive field a decision was made in order to contextualize the reader. An overview of the field of virtual reality as well as a description and comparison of Head-Mounted Displays was made and th...

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Phenomena related to earnings management practices raise ethical dilemmas, especially for accounting students. This research aims to analyze the influence of the ethical orientation of idealism and relativism on accounting students' perceptions regarding earnings management practices with the level of ethical knowledge as a moderating variable. The...

Citations

... VR has given a different, innovative education system where students can be immersed in the information that can facilitate their learning [1]. VR methods allow a new intuitive way of communication between human and machine. ...
... Hu-Au and Lee [3] stated that VR leads to increase student engagement, allowing constructivist learning, providing authentic experiences that impact the student's identity, affording new perspective, improving empathy, and promoting creativity and the ability to visualize difficult models. The concept of VR in Edutainment promotes a controlled, realistic supported learning that allows thoughtful and cautious management by students in possible real situations [4] and becomes an interactive learning tool that aims to educate students with good problem-solving skills and encourage creativity [1]. ...