Figure 2- - uploaded by Helge Kristiansen
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Development and innovation of new designs for ship bridges on modern offshore vessels is a considerable challenge for engineering and design professions. The purpose of this paper is to investigate how innovations in ship bridge design may benefit from design competency in the fields of e.g. industrial and interaction design. The Ulstein Bridge Con...
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Context 1
... conceptual innovation process of the UBC project is shown in figure 2, and is here characterized as an iterative process constituting four main activities; 1) Insight, 2) Interpretation, 3) Translation, and 4) Presentation, emphasizing the importance of continuously going back and forth between the various activities. The process is based on the way designers often do their design work, and has its basis in design ...
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Designing for professional, high-risk user contexts often implies limited accessibility for interaction designers to conduct field research and field testing, and the measures taken by most universities in Norway in 2020 to prevent COVID-19 spread have further contributed to the problem of achieving the contextual insight needed throughout the desi...
Citations
... The designers wrote the field study reports independently and described the observations in ways they deemed relevant for supporting the design process. Seven of the studies were part of a multidisciplinary design process aiming to redesign an entire ship´s bridge including interior, workplaces and software (Kristiansen, 2014) while three were oriented towards the usability of the engine control room of the ship. ...
Doing field studies on ships to support maritime design is both time-consuming and costly. It is therefore important to make sure field studies are both effective (they produce the desired results) and efficient (they use the minimum resources necessary to achieve those results). Increased use of digital tools may potentially improve field studies. However, to be able to produce such tools, it is important to understand what types of data are produced and reported in field studies. In this study, we analyse eight field study reports carried out as part of two practice-driven design research projects in the maritime industries. Based on the analysis we present a conceptual framework that can serve as an organising principle to handle data from individual and across multiple field studies. We argue that our conceptual framework is a useful first step for developing new digital tools for capturing field study knowledge supporting design processes.
... This work explores some aspects of these questions, specifically focusing on situational impairment and multimodal interaction, by reporting on a research and design project, Ulstein Bridge Concept (UBC) [4], carried out for the Norwegian company Ulstein Power and Control. The UBC project was initiated to develop a holistic vision for next generation integrated ship bridges by tackling an entire ships bridge including furniture, work consoles and interactive systems. ...
Constant changing conditions such as weather, operation type, time of day and fatigue that are part of everyday life at the sea, cause considerable challenges for the design of ship bridge interfaces and workplaces. Such conditions lead to users experiencing situational impairments where users cannot operate equipment optimally due to temporary, operation caused, limited mental or physical ability. To limit the impact of situational impairment in ship bridges the article report on a design research project, Ulstein Bridge Concept, exploring alternate ways doing interaction for ship bridges. The project demonstrate how multimodal interfaces might show a way forward towards better interfaces more in line with the changing needs of marine operations. We show examples of multimodal design for ship bridges and discuss the possible implications of such designs in the future. Finally, we suggest that it is important to better understand multimodal interfaces in context of the changing conditions at sea to be able to design next generation interfaces for demanding marine operations.
... Reducing the cognitive load and enabling immediate reaction to alarms in idle times are key requirements that have driven the development of the innovative control centre described in [61]. Comparable efforts on concrete applications have worked on ship bridges [66] and crises response control rooms [56]. ...
Modelling, analysis and synthesis of behaviour are the subject of major efforts in computing science, especially when it comes to technologies that make sense of human-human and human-machine interactions. This article outlines some of the most important issues that still need to be addressed to ensure substantial progress in the field, namely (1) development and adoption of virtuous data collection and sharing practices, (2) shift in the focus of interest from individuals to dyads and groups, (3) endowment of artificial agents with internal representations of users and context, (4) modelling of cognitive and semantic processes underlying social behaviour and (5) identification of application domains and strategies for moving from laboratory to the real-world products.