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This paper presents an alternative method of site measurement for an early design phase. In an early design phase, we consider geomantic information, a kind of technical information crucial for design decision, which can be gathered by a survey. The frame work of this project is originated from a problem of Thai architects? practice, where we propo...
Citations
... Access to online information is no longer restricted to conventional computing devices: mobile telephones and other lightweight wireless devices are becoming increasingly popular for information processing on the road or in the field. Despite the obvious limitations of screen size, processing and current focus in mobile information processing seems firmly fixed on 'social' applications but there is a discernible increase in more conventional professional applications (Kaga et al. 2006;Matsumoto et al. 2001;Tedrumpun and Nakapan 2004;Wang and Shih 2002) -even if it may have come rather late, as we can judge from the recent stagnation in the development of palmtop hardware and software. Somewhere in between social and professional applications we encounter informative and educational applications which make use of professional information for non-professional purposes and use technologies marketed for personal entertainment and communication. ...
A mobile architectural guide assists architectural tourists in selecting, navigating to and recognizing architectural sights. The guide supports such tasks by means of domain knowledge, design documentation and contextual information organized into navigation modules, architectural information systems and learning modules.
... The physically distributed and socially segmented structure of architectural and building processes can profit from easily transportable, widespread and relatively low-cost means for communication and information processing. Research products include experimental and prototypical applications to building logistics, inspection and other aspects of construction management (Wang & Shih, 2002;Yabuki et al., 2002;Ibrahim et al., 2004;Lertlakkhanakul et al., 2005), site measurement (Tedrumpun & Nakapan, 2004), city models (Berridge et al., 2002), registering use patterns (Nomura & Kishimoto, 2005), communicating user preferences (Shen & Teng, 2005), participation in design and planning activities (Kaga et al., 2006), collaborative design (Bunyavipakul & Charoenslip, 2003) and teaching (Cheng & Lane-Cumming, 2003). ...
... The physically distributed and socially segmented structure of architectural and building processes can profit from easily transportable, widespread and relatively low-cost means for communication and information processing. Research products include experimental and prototypical applications to building logistics, inspection and other aspects of construction management (Wang & Shih, 2002;Yabuki et al., 2002;Ibrahim et al., 2004;Lertlakkhanakul et al., 2005), site measurement (Tedrumpun & Nakapan, 2004), city models (Berridge et al., 2002), registering use patterns (Nomura & Kishimoto, 2005), communicating user preferences (Shen & Teng, 2005), participation in design and planning activities (Kaga et al., 2006), collaborative design (Bunyavipakul & Charoenslip, 2003) and teaching (Cheng & Lane-Cumming, 2003). ...
Applications of mobile information technologies in architecture and building require a high degree of contextual awareness not only for localization but also for distinguishing between different types of information (relevant, redundant, stable etc.). This awareness refers to the physical context of a device, as well as to the social dynamics of the situation (including interaction with shared information). Architectural knowledge and in particular design representations support the development of contextual awareness but there are significant differences between these representations and the use of information they convey in mobile applications.
It can be said that improving tourism facilities will be indispensable for the economy of our country in the future. To improve tourism facilities, tourism information evaluated by tourists should be collected and transformed into useful knowledge, and then this knowledge should be used for the planning and the improvement of tour routes and the infrastructure of sightseeing areas. Therefore, this research describes a tourism management supporting system. Management system was composed of collection system and sharing system. The collection system was used to identify tourists' needs accurately, effectively and widely by using a CPCG (Cell-Phone with Camera and GPS) and by developing an Information Management Server. Sharing system was to transform the collected information to 4 kind of useful knowledge; confirmation, discovery, disappointment and hate, and to display them. To verify the proposed methods, the author carried out a social experiment. The experiment showed that the proposed system was effective.
The research presented in this paper focuses on the use of different computing and wireless techniques and technological systems for real-time navigation support and location based information delivery for a pedestrian user interacting with city architectural information system on a digital handheld device while on the move. In this research case, the use of basic GPS receiver, Dijkstra algorithm, Radio Frequency Identification (RFID)/Near Field Communication (NFC) systems and Dimensional (2D) barcode technologies was examined and the potential for the use of WiFi and mobile cells is noted. This paper explores the virtue and shortcomings of each in order to determine the best possible integrated solution. The suggested integration will locate the pedestrian user in the virtual city representation on location, informs the user about buildings and other artefacts relating to the site where s/he is currently located and guide the user to a next point of interest efficiently.
In recent years there has been a demand that local residents take part in the planning of environmental designs from the initial stages. On the issue of understanding the local environment, it is desirable to accumulate and share information and to enable it to be reused. To this end, attention has been focused on the cellular phone which can provide position information and picture information in addition to serving as a tool of general communication. For several years now it has been increasingly common for cellular phones to be equipped with an E-mail function, a web browsing function, a camera function, a GPS function, etc. Using such cellular phones, it will become possible to quickly accumulate local information with detailed picture information and position information. On the other hand, it is desirable to look at and understand an environment interactively from various points of view from the initial stage of a project. For that purpose, examination using 3D space which makes real-time simulation possible is required. In this research, using a cellular phone with a GPS camera, scene image data is collected with the aim of constructing a local scene evaluation system which can perform a picture display using a 3D space model.