Student Selection of Statements about General Skills Learned 

Student Selection of Statements about General Skills Learned 

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em>In this exploratory study, we report results from hosting two rounds of an open innovation competition challenging young people age 13-18 to develop a method for carbon mitigation. In both challenges, teams worked within the classroom and extensively on their own time out-of-school. The challenges were structured to engage participants to work c...

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... The DRL model relies on a reinforcement learning agent that interacts with the stadium environment, selecting actions based on observed states and receiving feedback in the form of rewards (Puttick et al., 2017). The agent's ultimate goal is to learn a policy that maximizes cumulative rewards over time, enabling it to make real-time decisions during stadium operations. ...
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... The design of the challenge is informed by research on problem-based learning and on participatory pedagogy (Tucker-Raymond et al., 2021). Our initial research (Puttick et al., 2017;Drayton & Puttick, 2018) suggests that this open challenge can galvanize creativity and engagement among young people, and support "3-D learning" (NRC, 2012). In this paper, we present preliminary findings about the experience of four teachers as their students participated in the 2021-2022 I2M challenge. ...
... The Innovate to Mitigate (I2M) project poses design challenges in climate change mitigation for middle-and high-school students. Our initial research (Puttick & Drayton 2017;Drayton & Puttick, 2018) suggests that an open but well-structured challenge to develop mitigation strategies can galvanize creativity and engagement among young people, and support "3-D learning" (NRC, 2012). ...
... Such heterogeneous communities of practice offer a diversity of inputs, including insights about practice from more experienced participants (Wenger, 1998). Dialogic knowledge-construction and design, facilitated by the division of labor within the team (Puttick & Drayton 2017;Drayton &Puttick, 2018), is strengthened by collaboration among competitors in the challenge. This open integrative process is central in our adaptation of crowdsourcing. ...
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... The Innovate to Mitigate (I2M) project poses design challenges in climate change mitigation for middle-and high-school students. Our initial research (Puttick & Drayton 2017;Drayton & Puttick, 2018) suggests that an open but well-structured challenge to develop mitigation strategies can galvanize creativity and engagement among young people, and support "3-D learning" (NRC, 2012). ...
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... The Innovate to Mitigate (I2M) project poses design challenges in climate change mitigation for middle-and high-school students. Our initial research (Puttick & Drayton 2017;Drayton & Puttick, 2018) suggests that an open but well-structured challenge to develop mitigation strategies can galvanize creativity and engagement among young people, and support "3-D learning" (NRC, 2012). ...
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... Such heterogenous communities of practice offer a diversity of inputs, including insights about practice from more experienced participants (Vygotsky 1978, Wenger 1998. Dialogic knowledge-construction is facilitated by the division of labor within the team (Puttick et al. 2017, Drayton & Puttick 2018. ...
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