Fig 5 - uploaded by Luca Bezzi
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– Ricostruzione dell'esterno del castello (in alto) e spaccato architettonico delle principali componenti (in basso).
Source publication
The old castle of "Torre Sicconi" was founded in 1201 by the Caldonazzo's Family over the hill (Monte Rive) which rises above the village. In 1385 the fortress has been severely damaged during the conflict against enemy troops from Vicenza and Verona. Despite the siege the castle was partially rebuilt in the same place. During the XVI century polit...
Context in source publication
Context 1
... rilievo tridimensionale è stato quindi il naturale punto di partenza per la ricostruzione virtuale del castello (Fig. 5). I dati sono stati importati all'interno del software Blender con cui si è proceduto ad integrare le parti mancanti e a estrudere le murature esistenti. L'uso di un software di grafica vettoriale come Inkscape ha semplificato alcune operazioni di allineamento delle piante e degli spaccati architettonici ricostruttivi, prima di un loro ...
Citations
... Also in this case the most performing devices are radio-controlled UAVs. In fact their use is nowadays improving the field of aerial archaeology, from common remote sensing operations (BEZZI et al. 2013b) to more specific tasks (PISU et al. 2016). However their support in extreme conditions during glacial archaeology or high mountain archaeology projects is maybe less evident, but often essential to reach minimum archaeological standards during the missions. ...
The purpose of this paper is to present an overview about the development and use of Open Hardware devices in archaeology and their operative use in extreme conditions. The state of the art will be analysed basing on the experience of the company Arc-Team, which, in 2006, started a new branch of research, informally called "Archeorobotics", in order to study and build robotics prototypes, optimized for archaeology. The research, initially focused on Open Hardware radio-controlled UAVs (Unmanned Aerial Vehicle), reached an appropriate level of maturity just in 2008, with the professional use, during aerial archaeology projects, of the first prototype of the "ArcheoDrone", developed from the Open Source project UAVP (Universal Aerial Video Platform). For Arc-Team’s research about archeorobotics, this goal represented a first milestone, from which a door has been opened to wider horizons, considering the development of other typologies of robotic devices, like ROVs (Remotely Operated underwater Vehicle) and USVs (Unmanned Surface Vehicle), in order to support archaeologists during the most difficult operations in extreme conditions (from aerial archaeology to underwater archaeology). During the years, beside the development of drones for the operative use in archaeological excavations, surveys and explorations, Arc-Team experienced also other Open Hardware robotic devices, in order to support internal research activities in the laboratory, like CNC (Computer Numerical Control) machines. Moreover single components deriving from the main prototypes, like gimbals of UAVs or optic sensors of ROVs, have been used to improve standard archaeological equipment and optimize it for specific tasks, especially in architectural 3D documentation and in speleoarcheology. Finally another open device have been developed from scratch, without the need to use robotic hardware: it is basically a mechanical gear tool developed to allow the use of a Pressler's gimlet for dendrochronological sampling in underwater archaeology.
... Questi strumenti garantiscono l'analisi di grandi territori durante i survey e un volo stazionario (hovering) per la documentazione archeologica. Chiaramente questi droni possono essere utilizzati in modo specifico per l'archeologia aerea (Bezzi et al. 2013;Pisu et al. 2016). Meno scontato è il loro utilizzo durante missioni di archeologia estrema, soprattutto in contesti glaciali e di alta montagna, come nel caso di molti progetti di Modern Conflict Archaeology (Bezzi et al. 2018a). ...
The purpose of this paper is to present an overview about the development and use of Open Hardware devices in archaeology and their operative use in extreme conditions. The state of the art will be analysed basing on the experience of the company Arc-Team, which, in 2006, started a new branch of research, informally called "Archeorobotics", in order to study and build robotics prototypes, optimized for archaeology. The research, initially focused on Open Hardware radio-controlled UAVs (Unmanned Aerial Vehicle), reached an appropriate level of maturity just in 2008, with the professional use, during aerial archaeology projects, of the first prototype of the "ArcheoDrone", developed from the Open Source project UAVP (Universal Aerial Video Platform). For Arc-Team’s research about archeorobotics, this goal represented a first milestone, from which a door has been opened to wider horizons, considering the development of other typologies of robotic devices, like ROVs (Remotely Operated underwater Vehicle) and USVs (Unmanned Surface Vehicle), in order to support archaeologists during the most difficult operations in extreme conditions (from aerial archaeology to underwater archaeology). During the years, beside the development of drones for the operative use in archaeological excavations, surveys and explorations, Arc-Team experienced also other Open Hardware robotic devices, in order to support internal research activities in the laboratory, like CNC (Computer Numerical Control) machines. Moreover single components deriving from the main prototypes, like gimbals of UAVs or optic sensors of ROVs, have been used to improve standard archaeological equipment and optimize it for specific tasks, especially in architectural 3D documentation and in speleoarcheology. Finally another open device have been developed from scratch, without the need to use robotic hardware: it is basically a mechanical gear tool developed to allow the use of a Pressler's gimlet for dendrochronological sampling in underwater archaeology.
... Questi strumenti garantiscono l'analisi di grandi territori durante i survey e un volo stazionario (hovering) per la documentazione archeologica. Chiaramente questi droni possono essere utilizzati in modo specifico per l'archeologia aerea (Bezzi et al. 2013;Pisu et al. 2016). Meno scontato è il loro utilizzo durante missioni di archeologia estrema, soprattutto in contesti glaciali e di alta montagna, come nel caso di molti progetti di Modern Conflict Archaeology (Bezzi et al. 2018a). ...
The purpose of this paper is to present an overview about the development and use of Open Hardware devices in archaeology and their operative use in extreme conditions. The state of the art will be analysed basing on the experience of the company Arc-Team, which, in 2006, started a new branch of research, informally called "Archeorobotics". The research, initially focused on Open Hardware radio-controlled UAVs (Unmanned Aerial Vehicle), developed through the years different devices, like ROV (Remotely Operated underwater Vehicle), USV (Unmanned Surface Vehicle), CNC (Computer Numerical Control) machine and other electronic and mechanical tools.
Since the excavation is considered as the most destructive process in archeology, the last decade has seen a growing commitment in developing systems able to document and analyze the record in real time. Indeed, the strategy applied to field work represents the most sensitive point for the cognitive processes, being subject to possible influence of fatal errors. This contribution intends to present the experience of Arc-Team in dealing the problems described above, through a range of different solutions, which can be summarized on one hand in the attempt to increase the amount of information collected on the field (while decreasing post-processing operations), and on the other in the effort to achieve analytical results directly on-site. This approach allows the postponement of data interpretation and to perform a better data-driven choice in defining a digging strategy. Arc-Team research focuses on several targets: a partial migration from an open software based 3D documentation to an open hardware based real-time 3D mapping (improving robotics technologies in archeology); real-time data interpretation in the field via GIS and WebGIS; and real-time basic chemical and physical analysis, moving primary investigations from the laboratory to the field.