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Perceived transparency fully mediates the relationship between explanation and problem coping with * p < 0.05, * * p < 0.01, * * * p < 0.001.

Perceived transparency fully mediates the relationship between explanation and problem coping with * p < 0.05, * * p < 0.01, * * * p < 0.001.

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Conference Paper
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Multiplayer online games seek to address toxic behaviors such as trolling and griefing through behavior moderation, where penalties such as chat restriction or account suspension are issued against toxic players in the hope that punishments create a teachable moment for punished players to reflect and improve future behavior. While punishments impa...

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Context 1
... Model (2) has a good model fit: RMSEA > 0.054, which is acceptable between 0.05 and 0.08 [23], 90% CI: [0.046, 0.062], CFI = 0.972 > 0.95, and TLI = 0.964 > 0.95. When perceived transparency is introduced as a mediator between punishment design and coping strategies, the direct effects of punishment designs on coping strategies, including the only significant one (explanation → problem coping), are no longer significant, indicating that perceived transparency fully mediates the relationship between explanation and problem coping (shown in Figure 3). If players are given punishment explanations, they will perceive more transparency of the behavior moderation and inherently are more likely to improve the adoption of problem coping strategy for punishments. ...