Overview of cases

Overview of cases

Source publication
Conference Paper
Full-text available
Designers are increasingly collaborating with various stakeholders to address complex societal challenges. These challenges often require a codesign approach, where differ-ent actors with diverse perspectives and experiences unite to explore innovative ave-nues for change. Such collaboration requires empathy between the actors to under-stand each o...

Contexts in source publication

Context 1
... each case, VR is used to allow empathisers to develop empathy with other actors. In the first two cases the second and third author were involved in designing and evaluating the interventions (see Table 1). These cases were informed by the models of Kouprie & Sleeswijk Visser (2009) and Smeenk et al. (2019). ...
Context 2
... journey and included actors for each of the cases is described below. Table 1 provides practical information about the cases. The actors' increase of empathy and motivation to change the situation was measured before, during and after the event by researchers of the project team. ...
Context 3
... each case, VR is used to allow empathisers to develop empathy with other actors. In the first two cases the second and third author were involved in designing and evaluating the interventions (see Table 1). These cases were informed by the models of Kouprie & Sleeswijk Visser (2009) and Smeenk et al. (2019). ...
Context 4
... journey and included actors for each of the cases is described below. Table 1 provides practical information about the cases. The actors' increase of empathy and motivation to change the situation was measured before, during and after the event by researchers of the project team. ...
Context 5
... each case, VR is used to allow empathisers to develop empathy with other actors. In the first two cases the second and third author were involved in designing and evaluating the interventions (see Table 1). These cases were informed by the models of Kouprie & Sleeswijk Visser (2009) and Smeenk et al. (2019). ...
Context 6
... journey and included actors for each of the cases is described below. Table 1 provides practical information about the cases. The actors' increase of empathy and motivation to change the situation was measured before, during and after the event by researchers of the project team. ...

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