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Figure B.2. Diagram showing the GPU threading model. Threads are clustered in groups of thread organized on a three-dimensional grid. Each of these groups of threads grids are in turn organized on a threedimensional grid called a dispatch

Figure B.2. Diagram showing the GPU threading model. Threads are clustered in groups of thread organized on a three-dimensional grid. Each of these groups of threads grids are in turn organized on a threedimensional grid called a dispatch

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Terrains have a key role in making outdoor virtual scenes believable and immersive as they form the support for every other natural element in the scene. Although important, terrains are often given limited interactivity in real-time applications. However, in nature, terrains are dynamic and interact with the rest of the environment changing shape...

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The current camera has made a huge progress in the sensor resolution and the lowluminance performance. However, we are still far from having an optimal camera as powerful as our eye is. The study of the evolution process of our visual system indicates attention to two major issues: the form and the density of the sensor. High contrast and optimal s...