Figure - uploaded by Fabian Di Fiore
Content may be subject to copyright.
Source publication
Traditionally, 2D animation production has been a labour-intensive artisan
process of building up sequences of drawn images by hand which, when shown
one after the other at a fixed rate, resemble a movement. Most work and
hence time is spent on drawing, inking and colouring the individual animated
characters for each of the frames.
Existing computer...
Similar publications
Traditionally, 2D animation production has been a labour-intensive artisan
process of building up sequences of drawn images by hand which, when shown
one after the other at a fixed rate, resemble a movement. Most work and
hence time is spent on drawing, inking and colouring the individual animated
characters for each of the frames.
Existing compute...