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Distributed Game Environment

Distributed Game Environment

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More than two decades of research have demonstrated an increasing need for software systems to be self-adaptive. Self-adaptation manages runtime dynamics, which are difficult to predict before deployment. A vast body of knowledge to develop Self-Adaptive Software Systems (SASS) has been established. However, we discovered a lack of process support...

Context in source publication

Context 1
... DGE products are multi-player board games deployed in a distributed setting. As shown in Figure 3, each DGE product consists of two subsystems: Operator Center (OC) and Player Environment (PE). A PE represents a client-side used by a human player to play games. ...