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Gamified Flipped Learning (GFL), a pedagogical approach that combines the methodology of flipped learning with gamification techniques, has gained increasing attention in recent years, particularly within the context of higher education. This systematic literature review aims to provide educators and researchers with a comprehensive understanding o...
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Context 1
... most of the studies (18 out of 26), the course was delivered in blended learning mode (Figure 4). Blended learning can be defined as a combination of teaching strategies that incorporates digital technologies into teaching practices, occupying an intermediate position between fully online and fully face-to-face delivery modes ( Wang et al., 2015); instead, hybrid learning happens when online and in-person learning are offered at the same time and learners can choose to attend online or in-person (Marey et al., 2022). ...