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3. A graph depicting the relation between the perceived familiarity of a robot and its human likeness. Reprinted under the GNU free documentation license. Mori’s (1970) uncanny valley reflects the strangeness or eeriness felt when interacting with a robot that not only looks and acts quite human but also exhibits subtle nonhuman characteristics. 

3. A graph depicting the relation between the perceived familiarity of a robot and its human likeness. Reprinted under the GNU free documentation license. Mori’s (1970) uncanny valley reflects the strangeness or eeriness felt when interacting with a robot that not only looks and acts quite human but also exhibits subtle nonhuman characteristics. 

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The widespread adoption of personal service robots will likely depend on how well they interact with users. This chapter was motivated by a desire to facilitate the design of usable personal service robots. Toward that end, this chapter reviews the literature concerning people interacting with personal service robots. First, ongoing research relate...

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... suspect that this focus on humanness stems from Mori’s (1970) notion of the “uncanny valley.” Mori hypothesized a nonlinear relation between the robot’s humanness and the user’s perception of its familiarity (Figure 3.3). Initially, increasing a robot’s humanness also increases its perceived familiarity; that is, the more humanlike robot seems less strange. ...

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... Curr Robot Rep (2020) 1:[27][28][29][30][31][32][33][34] Content courtesy of Springer Nature, terms of use apply. Rights reserved. ...
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Purpose of Review The review presents an overview of research approaches on human-robot interfaces in industrial and service robotics. Recent Findings Research approaches address especially speech and gesture recognition in both fields but are more explored in service robotics. However, the importance of interfaces in industrial robots increases. Summary The development of human-robot interfaces is leading towards intuitive interfaces, especially using speech and gesture recognition and combining them to multimodal interfaces.