Publications (2)0 Total impact
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Conference Proceeding: Scaling multiplayer online games using proxy-server replication: a case study of Quake 2.
Proceedings of the 16th International Symposium on High-Performance Distributed Computing (HPDC-16 2007), 25-29 June 2007, Monterey, California, USA; 01/2007 -
Article: Entity density scalability of multiplayer online games via replication based parallelizatiion: A case study of Quake 2