[show abstract][hide abstract] ABSTRACT: The three main navigation paradigms for virtual worlds, i.e., free navigation, automatic tours, and multiuser navigation show important limitations when dealing with guided visits that involve interactive cooperation among several users in 3D virtual worlds over the Internet. In this paper, we present our research into this issue and some important results. We propose a new navigation paradigm denominated guided visit through a virtual world, where the capacity of a user guiding several remote users through the virtual world is enriched with the capacity to dynamically interchange the role of guiding between the connected users. The user that acts as a guide moves freely through the virtual world, and his/her movements are reproduced by the browsers of the other guided users. We also present the architecture and the system we developed that implements this paradigm, as well as its integration in a working real-world application that demonstrates its use.
[show abstract][hide abstract] ABSTRACT: Nowadays there is a great effort underway to improve the World Wide Web. A better content organisation, allowing automatic processing, lead- ing to the Semantic Web is one of the main goals. In the light of bringing this technology closer to the Software Engineering community we propose an ar- chitecture allowing an easier development for ontology-based applications. Thus, we first present a methodology for ontology creation and automatic code generation using the widely adopted CASE UML tools. And based on a study of the art of the different RDF storage and querying systems, we couple this methodology with the Sesame system for providing a framework able to deal with large knowledge bases.
Current Topics in Artificial Intelligence, 10th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2003, and 5th Conference on Technology Transfer, TTIA 2003, San Sebastian, Spain, November 12-14, 2003. Revised Selected Papers; 01/2003