-
Proceedings of the Graphics Interface 2008 Conference, May 28-30, 2008, Windsor, Ontario, Canada; 01/2008
-
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada; 01/2007
-
[show abstract]
[hide abstract]
ABSTRACT: Although a great deal of research effort has been devoted to the realistic and efficient rendering of terrain data, the existing
research mainly focuses on displaying static terrain. The realistic simulation of dynamic terrain, including vehicle-terrain
interactions, is absent in most 3D graphical applications. In this paper, we present a new GPU-based algorithm for dynamic
terrain simulation. A key component of this algorithm is a Dynamically-Displaced Height Map (DDHM) which is generated and
manipulated on the GPU. In addition, our method achieves real-time performance by using new features of the latest graphics
hardware and shader technology. We demonstrate our algorithm by simulating a ground vehicle traveling on soft terrain. Our
algorithm is particularly useful for ground based visual simulation applications as well as 3D games.
11/2006: pages 891-900;
-
[show abstract]
[hide abstract]
ABSTRACT: Molecular modeling has been a long-standing research area for biologists. However, the existing molecular modeling software lacks strong support for collaborative research. In this paper we describe our effort to develop a collaborative multi-view virtual environment for molecular visualization and modeling. In our virtual environment, the users are able to visualize large molecular structures in real-time, create their own view, or share their view with others in the system. The system allows for individual or coordinated collaborative manipulation of the virtual molecular model. Our virtual environment is integrated with a molecular dynamics simulator, and therefore our system is not merely a visualization tool, but an environment where biologists can collaboratively construct their models and test their hypotheses.
Coordinated and Multiple Views in Exploratory Visualization, International Conference on. 07/2005;
-
Computational Science - ICCS 2005, 5th International Conference, Atlanta, GA, USA, May 22-25, 2005, Proceedings, Part II; 01/2005
-
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2005, Monterey, CA, USA, November 7-9, 2005; 01/2005
-
[show abstract]
[hide abstract]
ABSTRACT: We report our experience of integrating a free modeling and animation tool into an introductory computer graphics class. The goal is to help students better understand the computer graphics development process and therefore inspire their long term interest in this field. We also present the feedback from our students.