In this paper, we developed a new board game system on a PC that feels like a real board game. The main improvements of this
system are the tactile guide, the finger input interface, and an output method using vibrating stimuli. These improvements
allow players to grasp the layout better than previous systems. We evaluate the system using the Othello game. As the result,
we see that visually impaired persons can play the Othello game.
Universal Access in Human-Computer Interaction. Addressing Diversity, 5th International Conference, UAHCI 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, Part I; 01/2009