Article

Associations between Electronic Media Use and Involvement in Violence, Alcohol and Drug Use among United States High School Students

Centers for Disease Control and Prevention, Atlanta, GA.
The western journal of emergency medicine 07/2011; 12(3):310-5.
Source: PubMed

ABSTRACT We identified associations between time spent watching television and time spent playing video or computer games or using computers and involvement in interpersonal violence, alcohol and drug use in a nationally representative sample of United States high school students.
We analyzed data from the 2007 national Youth Risk Behavior Survey. Exposure variables were time spent watching television and time spent playing computer or video games or using computers (hereafter denoted as "computer/video game use") on an average school day; outcome variables included multiple measures assessing involvement in violence and alcohol or drug use. Chi-square tests were used to identify statistically significant associations between each exposure variable and each of the outcome variables. We used logistic regression to obtain crude odds ratios for outcome variables with a significant chi-square p-value and to obtain adjusted odds ratios controlling for sex, race, and grade in school.
Overall, 35.4% (95% CI=33.1%-37.7%) of students reported frequent television (TV) use and 24.9% (95% CI=22.9%-27.0%) reported frequent computer/video game use. A number of risk behaviors, including involvement in physical fights and initiation of alcohol use before age 13, were significantly associated with frequent TV use or frequent computer/video game use, even after controlling for sex, race/ethnicity and grade.
Findings highlight the need for additional research to better understand the mechanisms by which electronic media exposure and health-risk behaviors are associated and for the development of strategies that seek to understand how the content and context (e.g., watching with peers, having computer in common area) of media use influence risk behaviors among youth.

Full-text

Available from: Monica H Swahn, May 29, 2015
0 Followers
 · 
117 Views
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: To analyze the relationship between exposure to alcohol consumption and smoking to leisure‐time physical inactivity (LTPI) and sedentary behavior (SB) in adolescents.
    Revista Andaluza de Medicina del Deporte 03/2015; 47(1). DOI:10.1016/j.ramd.2014.08.002
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: Objetivo: analisar a associação da exposição ao consumo de bebidas alcoólicas e tabagismo com inatividade física no lazer (INL) e comportamento sedentário (CS) em adolescentes. Métodos: trata‐se de estudo transversal com amostra representativa de estudantes do ensino médio da rede pública estadual de Pernambuco (n = 4.207, 14‐19 anos). Os dados foram coletados mediante questionário previamente validado. O tempo assistindo televisão foi usado como medida do comportamento sedentário em dias de semana (CSS) e também, no final de semana (CFS) (> 2 horas/dia = «exposto») a comportamento sedentário. A falta de prática de atividade física no tempo livre como INL. Recorreu‐se à regressão logística binária para análise de associação entre as variáveis, considerando‐se como desfechos a INL e o CS. Resultados: as prevalências encontradas foram de INL = 38,2% (intervalo de confiança [IC] 95%: 36,7‐39,7), CSS = 40,8% (IC 95%: 39,3‐42,3) e CFS = 49,9% (IC 95%: 48,4‐51,4). Após ajustamento (fatores demográficos, socioeconômicos e escolares), a exposição a consumo de álcool e tabagismo foram inversamente associados à INL. Os adolescentes que consumiram bebidas alcoólicas tinham chance 27% inferior de INL comparados aos que não consumiram álcool. De forma semelhante, os estudantes fumantes tinham chance 28% inferior de INL do que aqueles que não fumavam. Em relação ao CS, verificou‐se que os estudantes fumantes tinham chance 28% menor de exposição a CSF. Conclusão: o consumo de bebidas alcoólicas e tabagismo são fatores inversamente associados à INL e CSF, confirmando achados já relatados na literatura em estudos com adultos.
    Revista Andaluza de Medicina del Deporte 02/2015; 8(1):1–6.
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: Substance use as well as use of video games is frequent among young people. The purpose of this research was to study the links between the use of video games and the consumption of various substances such as alcohol, tobacco or cannabis at adolescence. In order to do so, 1423 students from middle and high schools filled an auto-questionnaire that included questions on age, gender, year of study, use of video games and consumptions of alcohol (AUDIT-C), tobacco (HSI) and cannabis (CAST). We found that 92.1% of teens use video games and 17.7% have a problematic use of video games (PUVG). Furthermore, results show that substance consumption seems frequent with 19.8% and 8.3% of participants having hazardous alcohol and cannabis consumptions respectively and 5.2% having a moderate to high tobacco dependence. Video gamers consumed significantly more alcohol and gamers with PUVG started their substance consumption (alcohol, tobacco and cannabis) earlier. PUVG was found to be negatively correlated to age at first substance consumption, but positively correlated to the time spent playing video games. However, it was not correlated to risks of substance dependence (scores of AUDIT-C, HSI and CAST). Finally, our results are consistent with the literature, in regard to frequency of substance use and use of video games in adolescence. These data will allow for a better consideration of prevention strategies and future care in this particular field.
    Frontiers in Psychology 04/2015; 6(501). DOI:10.3389/fpsyg.2015.00501 · 2.80 Impact Factor