Article

Pursuing motion illusions: a realistic oculomotor framework for Bayesian inference.

Team DyVA, INCM, CNRS & Aix-Marseille Université, Marseille, France.
Vision research (impact factor: 2.29). 10/2010; 51(8):867-80. DOI:10.1016/j.visres.2010.10.021 pp.867-80
Source: PubMed

ABSTRACT Accuracy in estimating an object's global motion over time is not only affected by the noise in visual motion information but also by the spatial limitation of the local motion analyzers (aperture problem). Perceptual and oculomotor data demonstrate that during the initial stages of the motion information processing, 1D motion cues related to the object's edges have a dominating influence over the estimate of the object's global motion. However, during the later stages, 2D motion cues related to terminators (edge-endings) progressively take over, leading to a final correct estimate of the object's global motion. Here, we propose a recursive extension to the Bayesian framework for motion processing (Weiss, Simoncelli, & Adelson, 2002) cascaded with a model oculomotor plant to describe the dynamic integration of 1D and 2D motion information in the context of smooth pursuit eye movements. In the recurrent Bayesian framework, the prior defined in the velocity space is combined with the two independent measurement likelihood functions, representing edge-related and terminator-related information, respectively to obtain the posterior. The prior is updated with the posterior at the end of each iteration step. The maximum-a posteriori (MAP) of the posterior distribution at every time step is fed into the oculomotor plant to produce eye velocity responses that are compared to the human smooth pursuit data. The recurrent model was tuned with the variance of pursuit responses to either "pure" 1D or "pure" 2D motion. The oculomotor plant was tuned with an independent set of oculomotor data, including the effects of line length (i.e. stimulus energy) and directional anisotropies in the smooth pursuit responses. The model not only provides an accurate qualitative account of dynamic motion integration but also a quantitative account that is close to the smooth pursuit response across several conditions (three contrasts and three speeds) for two human subjects.

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Keywords

1D motion cues
 
2D motion
 
2D motion cues
 
2D motion information
 
accurate qualitative account
 
dominating influence
 
dynamic integration
 
dynamic motion integration
 
eye velocity responses
 
object's edges
 
object's global motion
 
pursuit responses
 
quantitative account
 
recurrent model
 
smooth pursuit eye movements
 
smooth pursuit response
 
smooth pursuit responses
 
time step
 
velocity space
 
visual motion information