Article

Defector-accelerated cooperativeness and punishment in public goods games with mutations.

ETH Zurich, CLU E1, Clausiusstr. 50, 8092 Zurich, Switzerland.
Physical Review E (impact factor: 2.26). 05/2010; 81(5 Pt 2):057104. pp.057104
Source: arXiv

ABSTRACT We study the evolution of cooperation in spatial public goods games with four competing strategies: cooperators, defectors, punishing cooperators, and punishing defectors. To explore the robustness of the cooperation-promoting effect of costly punishment, besides the usual strategy adoption dynamics we also apply strategy mutations. As expected, frequent mutations create kind of well-mixed conditions, which support the spreading of defectors. However, when the mutation rate is small, the final stationary state does not significantly differ from the state of the mutation-free model, independently of the values of the punishment fine and cost. Nevertheless, the mutation rate affects the relaxation dynamics. Rare mutations can largely accelerate the spreading of costly punishment. This is due to the fact that the presence of defectors breaks the balance of power between both cooperative strategies, which leads to a different kind of dynamics.

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Keywords

breaks
 
cooperation-promoting effect
 
cooperators
 
different kind
 
final stationary state
 
frequent mutations
 
mutation rate
 
mutation-free model
 
punishing cooperators
 
Rare mutations
 
relaxation dynamics
 
spatial public goods games
 
strategy mutations
 
usual strategy adoption dynamics
 
well-mixed conditions