Article
Defector-accelerated cooperativeness and punishment in public goods games with mutations.
ETH Zurich, CLU E1, Clausiusstr. 50, 8092 Zurich, Switzerland.
Physical Review E (impact factor:
2.26).
05/2010;
81(5 Pt 2):057104.
pp.057104
Source: arXiv
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Citations (0)
- Cited In (4)
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Article: Sustainable institutionalized punishment requires elimination of second-order free-riders.
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ABSTRACT: Although empirical and theoretical studies affirm that punishment can elevate collaborative efforts, its emergence and stability remain elusive. By peer-punishment the sanctioning is something an individual elects to do depending on the strategies in its neighborhood. The consequences of unsustainable efforts are therefore local. By pool-punishment, on the other hand, where resources for sanctioning are committed in advance and at large, the notion of sustainability has greater significance. In a population with free-riders, punishers must be strong in numbers to keep the "punishment pool" from emptying. Failure to do so renders the concept of institutionalized sanctioning futile. We show that pool-punishment in structured populations is sustainable, but only if second-order free-riders are sanctioned as well, and to a such degree that they cannot prevail. A discontinuous phase transition leads to an outbreak of sustainability when punishers subvert second-order free-riders in the competition against defectors.Scientific Reports 01/2012; 2:344. -
Article: Aggregation pattern transitions by slightly varying the attractive/repulsive function.
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ABSTRACT: Among collective behaviors of biological swarms and flocks, the attractive/repulsive (A/R) functional links between particles play an important role. By slightly changing the cutoff distance of the A/R function, a drastic transition between two distinct aggregation patterns is observed. More precisely, a large cutoff distance yields a liquid-like aggregation pattern where the particle density decreases monotonously from the inside to the outwards within each aggregated cluster. Conversely, a small cutoff distance produces a crystal-like aggregation pattern where the distance between each pair of neighboring particles remains constant. Significantly, there is an obvious spinodal in the variance curve of the inter-particle distances along the increasing cutoff distances, implying a legible transition pattern between the liquid-like and crystal-like aggregations. This work bridges the aggregation phenomena of physical particles and swarming of organisms in nature upon revealing some common mechanism behind them by slightly varying their inter-individual attractive/repulsive functions, and may find its potential engineering applications, for example, in the formation design of multi-robot systems and unmanned aerial vehicles (UAVs).PLoS ONE 01/2011; 6(7):e22123. · 4.09 Impact Factor -
Article: Social Control and the Social Contract: The Emergence of Sanctioning Systems for Collective Action
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ABSTRACT: Punishment of free-riders is generally viewed as an important factor in promoting cooperation. But since it is often costly to sanction exploiters, the emergence of such a behavior and its stability raise interesting problems. Players who do not contribute to the sanctions, but profit from the increased level of cooperation caused by them, act as “second-order exploiters” and threaten the joint enterprise. In this paper, we review the role of voluntary participation in establishing and upholding cooperation with or without punishment. In particular, we deal with two distinct forms of punishment, namely peer punishment and pool punishment, and compare their stability and their efficiency. The emergence and upkeep of collaborative undertakings can strongly depend on whether participation is voluntary or mandatory. The possibility to opt out of a joint enterprise often helps in curbing exploiters and boosting pro-social behavior. KeywordsEvolutionary game theory–Public goods games–Cooperation–Costly punishment–Social dilemma–Voluntary interactionsDynamic Games and Applications. 04/2012; 1(1):149-171.
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Keywords
breaks
cooperation-promoting effect
cooperators
different kind
final stationary state
frequent mutations
mutation rate
mutation-free model
punishing cooperators
Rare mutations
relaxation dynamics
spatial public goods games
strategy mutations
usual strategy adoption dynamics
well-mixed conditions