Wireless microservers

Nokia GmbH, Bochum;
IEEE Pervasive Computing (Impact Factor: 2.06). 05/2002; 1(2):58- 66. DOI: 10.1109/MPRV.2002.1012338
Source: IEEE Xplore

ABSTRACT With Bluetooth components getting smaller and cheaper, we might soon integrate wireless microservers into all kinds of electronic devices. The authors explore application of a general-purpose, pluggable microserver, based on wireless application protocol and Bluetooth technology, for remote control purposes.

1 Bookmark
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: Mobile phones are rapidly becoming the universal access point for computing, communication, and digital infrastructures. In this paper we explore the software architectures necessary to make the mo- bile phone a truly universal access point to any electronic infrastructure. We propose AlfredO, a lightweight middleware architecture that allows developers to construct applications in a modular way, organizing the applications into detachable tiers that can be distributed at will to dy- namically congure multi-tier architectures between mobile phones and service providers. Through AlfredO, a phone can lease on-the-y the client side of an application and immediately become a fully tailored client. Our experimental results indicate that AlfredO has very little overhead, it is scalable, and yields very low latency. To demonstrate the feasibility and potential of the platform, in the paper we also describe AlfredOShop, a prototype application for spontaneously controlling in- formation screens from a mobile phone.
    Middleware 2008, ACM/IFIP/USENIX 9th International Middleware Conference, Leuven, Belgium, December 1-5, 2008, Proceedings; 01/2008
  • [Show abstract] [Hide abstract]
    ABSTRACT: This paper describes a novel interface named the K-eXplorer that provides the user with a multiple access channel to information of the real-world objects by using a smart phone (K-tai in Japanese) that people carry at almost all times. The K-eXplorer system presents interfaces to obtain information of objects in the real-world by a smartphone so that an information space is overlaid and mixed to augment the real-space where people work everyday. The system implements two interfaces, the remote interface and the direct interface, with the goals of constant connectivity, extensibility and context sensitivity. The information of remote objects can be obtained with the remote interface based on a map, images and keywords. The direct interface is embodied by introducing a K-station that augments limited connectivity of a K-tai to the real-world. Three types of K-station, the tray-, desk-light- and bag-type implementations were built to demonstrate specific functions. Consequently the augmentation of information of the real-world objects was realized as retrieval, linking, registration, tracing a history and position, and providing plan related information of objects. A user evaluation suggested the effectiveness of the system.
    Artificial Reality and Telexistence, 17th International Conference on; 12/2007
  • [Show abstract] [Hide abstract]
    ABSTRACT: In this paper, a designing process and implementation details of an intelligent Bluetooth-enabled robot car are described. The robot car is wirelessly remote controlled via Bluetooth. In addition, a comparative analysis of the different kinds of sensors, which are useful in robot cars, is provided. Moreover, a review of the wireless robot car remote controlling systems is provided.
    Wireless and Optical Communications Networks, 2009. WOCN '09. IFIP International Conference on; 05/2009


1 Download
Available from