Article

Induction Operators for a Computational

11/2003;
Source: CiteSeer

ABSTRACT The aim of this paper is to outline a perceptual approach to a computational colourtexture representation based on some colour induction phenomena. The extension of classical grey level methods for texture processing to the RGB channels of the corresponding colour texture is not the best solution to simulate human perception. Chromatic induction mechanisms of the human visual system, that has been widely studied in psychophysics, play an important role when looking at scenes where the spatial frequency is high as it occurs on texture images. Besides others, chromatic induction includes two complementary e#ects: chromatic assimilation and chromatic contrast. While the former has been measured by Wandell et al. in [1] and extended to computer vision by Petrou et al. in [2] as a perceptual blurring, some aspects on the last one still remain to be measured, but it has to be a computational operator that simulates the contrast induction phenomenon performing a perceptual sharpening that preserves the structural properties of the texture. Applying both, the perceptual sharpening and the perceptual blurring, we propose to build a tower of images as an induction front-end that can be the basis of a perceptual representation of colour textures.

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Keywords

chromatic contrast
 
chromatic induction
 
Chromatic induction mechanisms
 
classical grey level methods
 
colour induction phenomena
 
colour textures
 
computational colourtexture representation
 
computational operator
 
computer vision
 
contrast induction phenomenon
 
corresponding colour texture
 
perceptual approach
 
perceptual blurring
 
perceptual representation
 
perceptual sharpening
 
simulate human perception
 
spatial frequency
 
structural properties
 
texture images
 
texture processing
 

M. Vanrell