Article

Characterizing Tool Use in an Interactive Drawing Environment

10/2001;
Source: CiteSeer

ABSTRACT The metaphor of tool use for describing the interaction between a human and a computer is pervasive in user interface design. The basic concept of tool use, however, is difficult to define precisely, for HCI purposes or in general. In this paper we argue that a close examination of physical tool use can improve the design of interactive software. We describe a drawing application, HabilisDraw, that incorporates some of the properties we associate with physical tools but are not commonly found in software: persistent tool objects that encapsulate behavior and information, that can be used in conjunction with one another, and that embody rich cues about their appropriate usage. Initial results from task analysis and formative evaluation suggest that the approach has some promise.

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Keywords

appropriate usage
 
basic concept
 
define
 
difficult
 
drawing application
 
embody rich cues
 
HCI purposes
 
interactive software
 
physical tool use
 
physical tools
 
task analysis
 
tool use
 
user interface design