Incentive-Compatible Online Auctions for Digital Goods
ABSTRACT Goldberg et al.  recently began the study of incentivecompatible auctions for digital goods, that is, goods which are available in unlimited supply. Many digital goods, however, such as books, music, and software, are sold continuously, rather than in a single round, as is the case for traditional auctions. Hence, it is important to consider what happens in the online version of such auctions. We de ne a model for online auctions for digital goods, and within this model, we examine auctions in which bidders have an incentive to bid their true valuations, that is, incentivecompatible auctions. Since the best oine auctions achieve revenue comparable to the revenue of the optimal xed pricing scheme, we use the latter as our benchmark. We show that deterministic auctions perform poorly relative to this benchmark, but we give a randomized auction which is within a factor O(exp( p log log h)) of the benchmark, where h is the ratio between the highest and lowest bids. As part of this result, we also give a new oine auction, which improves upon the previously best auction in a certain class of auctions for digital goods. We also give lower bounds for both randomized and deterministic online auctions for digital goods. 1
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ABSTRACT: This paper studies auctions in a setting where the different bidders arrive at different times and the auction mechanism is required to make decisions about each bid as it is received. Such settings occur in computerized auctions of computational resources as well as in other settings. We call such auctions, on-line auctions.We first characterize exactly on-line auctions that are incentive compatible, i.e. where rational bidders are always motivated to bid their true valuation. We then embark on a competitive worst-case analysis of incentive compatible on-line auctions. We obtain several results, the cleanest of which is an incentive compatible on-line auction for a large number of identical items. This auction has an optimal competitive ratio, both in terms of seller's revenue and in terms of the total social efficiency obtained.Theoretical Computer Science.
Conference Proceeding: Truthful Auction for CPU Time Slots.Frontiers in Algorithmics, 4th International Workshop, FAW 2010, Wuhan, China, August 11-13, 2010. Proceedings; 01/2010
Conference Proceeding: Multi-unit auctions with unknown supply.Proceedings 7th ACM Conference on Electronic Commerce (EC-2006), Ann Arbor, Michigan, USA, June 11-15, 2006; 01/2006