Article

A Review of Facebook Research in the Social Sciences

Perspectives on Psychological Science (Impact Factor: 4.89). 01/2012; 7(3):203-220. DOI: 10.1177/1745691612442904

ABSTRACT With over 800 million active users, Facebook is changing the way hundreds of millions of people relate to one another and share information. A rapidly growing body of research has accompanied the meteoric rise of Facebook as social scientists assess the impact of Facebook on social life. In addition, researchers have recognized the utility of Facebook as a novel tool to observe behavior in a naturalistic setting, test hypotheses, and recruit participants. However, research on Facebook emanates from a wide variety of disciplines, with results being published in a broad range of journals and conference proceedings, making it difficult to keep track of various findings. And because Facebook is a relatively recent phenomenon, uncertainty still exists about the most effective ways to do Facebook research. To address these issues, the authors conducted a comprehensive literature search, identifying 412 relevant articles, which were sorted into 5 categories: descriptive analysis of users, motivations for using Facebook, identity presentation, the role of Facebook in social interactions, and privacy and information disclosure. The literature review serves as the foundation from which to assess current findings and offer recommendations to the field for future research on Facebook and online social networks more broadly.

2 Bookmarks
 · 
458 Views
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: As organizations become increasingly mediatized, the roles of professionals are reshaped and negoti-ated, and the boundaries between professional and private relationships are blurred. In this context, the extent to which one identifies with his or her organization might play an important role. This paper investigates how professionals construct their digital identities on social media sites, focusing in particular on their willingness to overlap private and work profiles to create a univocal online persona. Based on a sample of 679 communication and marketing managers, the paper analyzes the self-representational choices of professionals and demonstrates how organizational identification influences professionals' tendency to combine their domains under one online persona, and their confidence to use social media in a professional context.
    Journal of Computer-Mediated Communication 09/2014; · 2.17 Impact Factor
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: This study explores the relationship between Social Media engagement and the activation of the consumer's purchase process. Following a consumer behavior perspective we study how the new communication paradigm of the Web 2.0 has change the first stage of the e-commerce purchase process, the problem recognition. We use the case of a smartphone purchase, to explore how differences in Social Media (Facebook) engagement would help describe existent differences between the consumer's triggers for problem recognition. The results suggest that there's a relationship between the level of engagement and the consumer's state that influences the activation of the problem recognition. Implications for e-commerce and social media managers are discussed.
    CISTI'2014 - 9th Iberian Conference on Information Systems and Technologies, Barcelona, Spain; 06/2014
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: Learning from rewards generated by a human trainer observing an agent in action has proven to be a powerful method for non-experts in autonomous agents to teach such agents to perform challenging tasks. Since the efficacy of this approach depends critically on the reward the trainer provides, we consider how the interaction between the trainer and the agent should be designed so as to increase the efficiency of the training process. This paper investigates the influence of the agent's socio-competitive feedback on the human trainer's training behavior and the agent's learning. The results of our user study with 85 subjects suggest that the agent's socio-competitive feedback substantially increases the engagement of the participants in the game task and improves the agents' performance, even though the participants do not directly play the game but instead train the agent to do so. Moreover, making this feedback active further induces more subjects to train the agents longer but does not further improve agent performance. Our analysis suggests that this may be because some trainers train a more complex behavior in the agent that is appropriate for a different performance metric that is sometimes associated with the target task.
    the 4th Joint IEEE International Conference on Development and Learning and on Epigenetic Robotics; 10/2014

Full-text

View
2,477 Downloads
Available from
May 28, 2014