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Ubiquitous Computing and Distributed Agent-Based Simulation

ABSTRACT As much as ubiquitous computing systems are already claimed to exist in the real world, further development of these systems still pose challenges to computer science that are still quite beyond the state of the art. Two challenges stand out in particular: the complexity of next-generation ubiquitous computing systems, and their inherent scalability issues. This paper aims to establish that agent-based modelling provides a powerful tool in tackling these issues. As an example of a practical solution, readily available, this paper highlights the distributed agent-based simulation infrastructure PDES-MAS as particularly suited for the task. Using the PDES-MAS infrastructure, designers, developers, and builders of next-generation ubiquitous computing systems can, through an iterative agent-based simulation process, gain the required knowledge and information about these systems, without hav-ing precede to deployment of the system itself.

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Keywords

agent-based modelling
 
available
 
builders
 
developers
 
distributed agent-based simulation infrastructure PDES-MAS
 
hav-ing precede
 
inherent scalability issues
 
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iterative agent-based simulation process
 
next-generation ubiquitous
 
PDES-MAS infrastructure
 
powerful tool
 
practical solution
 
real world
 
suited
 
systems
 
ubiquitous