Article
Interactive Rendering of Translucent Objects†
MPI Informatik, Saarbrücken, Germany
Computer Graphics Forum (impact factor:
1.63).
05/2003;
22(2):195 - 205.
DOI:10.1111/1467-8659.00660
pp.195 - 205
-
Citations (0)
-
Cited In (0)
Data provided are for informational purposes only. Although carefully collected, accuracy cannot be guaranteed.
The impact factor represents a rough estimation of the journal's impact factor and does not reflect the actual
current impact factor.
Publisher conditions are provided by RoMEO. Differing provisions from the publisher's actual policy or licence
agreement may be applicable.
Keywords
close-by surface points
different ways
filtered
final image
global response
impulse response
paper presents
per-texel filter kernel
Realism Color Radiosity
rendering method
texture map
translucent objects
triangle mesh
vertex-to-vertex throughput factors