Article
Observations on concept generation and sketching in engineering design
Research in Engineering Design (Impact Factor: 1.94). 01/2009; 20(1):1-11. DOI: 10.1007/s00163-008-0055-0
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Conference Paper: Tracing and Sketching Performance using Blunt-tipped Styli on Direct-Touch Tablets
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ABSTRACT: Direct-touch tablets are quickly replacing traditional pen-and-paper tools in many applications, but not in case of the designer’s sketchbook. In this paper, we explore the tradeoffs inherent in replacing such paper sketchbooks with digital tablets in terms of two major tasks: tracing and free-hand sketching. Given the importance of the pen for sketching, we also study the impact of using a blunt-and-soft-tipped capacitive stylus in tablet settings. We thus conducted experiments to evaluate three sketch media: pen-paper, finger-tablet, and stylus-tablet based on the above tasks. We analyzed the tracing data with respect to speed and accuracy, and the quality of the free-hand sketches through a crowdsourced survey. The pen-paper and stylus-tablet media both performed significantly better than the finger-tablet medium in accuracy, while the pen-paper sketches were significantly rated higher quality compared to both tablet interfaces. A follow-up study comparing the performance of this stylus with a sharp, hard-tip version showed no significant difference in tracing performance, though participants preferred the sharp tip for sketching.Proceedings of the ACM Conference on Advanced Visual Interfaces, Como, Italy; 05/2014 - [Show abstract] [Hide abstract]
ABSTRACT: The design of engineering systems like airports, communication infrastructures, and real estate projects today is growing in complexity. Designers need to consider socio-technical uncertainties, intricacies, and processes in the long-term strategic deployment and operations of these systems. Flexibility in engineering design provides ways to deal with this complexity. It enables engineering systems to change in the face of uncertainty to reduce impacts from downside scenarios (e.g., unfavorable market conditions) while capitalizing on upside opportunities (e.g., new technology). Many case studies have shown that flexibility can improve anticipated lifecycle performance (e.g., expected economic value) compared to current design and evaluation approaches. It is a difficult process requiring guidance and must be done at an early conceptual stage. The literature offers little guidance on procedures helping designers do this systematically in a collaborative context. This study investigated the effects of two educational training procedures on flexibility (current vs. explicit) and two ideation procedures (free undirected brainstorming vs. prompting) to guide this process and improve anticipated lifecycle performance. Controlled experiments were conducted with ninety participants working on a simplified engineering systems design problem. Results suggest that a prompting mechanism for flexibility can help generate more flexible design concepts than free undirected brainstorming. These concepts can improve performance significantly (by up to 36 %) compared to a benchmark design—even though users did not expect improved quality of results. Explicit training on flexibility can improve user satisfaction with the process, results, and results quality in comparison with current engineering and design training on flexibility. These findings give insights into the crafting and application of simple, intuitive, and efficient procedures to improve lifecycle performance by means of flexibility and performance that may be left aside with existing design approaches. The experimental results are promising toward further evaluation in a real-world setting.Research in Engineering Design 24(3). · 1.94 Impact Factor -
Conference Paper: The Influence of Timing in Exploratory Prototyping and Other Activities in Design Projects
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ABSTRACT: The importance of prototyping in the design process has been widely recognized, but less research emphasis has been placed on the appropriate timing and detail of so-called "throwaway" prototyping during the preliminary design phase. Based on a study of mid-career professional graduate students, statistically significant correlations were found between the time such prototypes were created and design outcome. Building prototypes early on in the design process, or performing additional rounds of benchmarking and user interaction later on during the project (in addition to the typical early stage efforts), correlated with better design outcome, although the total time spent on these activities did not. The correlation between project presentations and reviewer scores are also touched upon. These findings suggest that the timing of design activities is more important than the time spent on them.25th International Conference on Design Theory and Methodology, Portland, OR; 08/2013
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