Article
Human Object Inpainting Using Manifold Learning-Based Posture Sequence Estimation
Dept. of Comput. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
IEEE Transactions on Image Processing (impact factor:
3.04).
12/2011;
DOI:10.1109/TIP.2011.2158228
pp.3124 - 3135
Source: IEEE Xplore
- Citations (17)
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Cited In (0)
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Article: Video inpainting under constrained camera motion.
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ABSTRACT: A framework for inpainting missing parts of a video sequence recorded with a moving or stationary camera is presented in this work. The region to be inpainted is general: it may be still or moving, in the background or in the foreground, it may occlude one object and be occluded by some other object. The algorithm consists of a simple preprocessing stage and two steps of video inpainting. In the preprocessing stage, we roughly segment each frame into foreground and background. We use this segmentation to build three image mosaics that help to produce time consistent results and also improve the performance of the algorithm by reducing the search space. In the first video inpainting step, we reconstruct moving objects in the foreground that are "occluded" by the region to be inpainted. To this end, we fill the gap as much as possible by copying information from the moving foreground in other frames, using a priority-based scheme. In the second step, we inpaint the remaining hole with the background. To accomplish this, we first align the frames and directly copy when possible. The remaining pixels are filled in by extending spatial texture synthesis techniques to the spatiotemporal domain. The proposed framework has several advantages over state-of-the-art algorithms that deal with similar types of data and constraints. It permits some camera motion, is simple to implement, fast, does not require statistical models of background nor foreground, works well in the presence of rich and cluttered backgrounds, and the results show that there is no visible blurring or motion artifacts. A number of real examples taken with a consumer hand-held camera are shown supporting these findings.IEEE Transactions on Image Processing 03/2007; 16(2):545-53. · 3.04 Impact Factor -
Conference Proceeding: Video Completion for Perspective Camera Under Constrained Motion.
18th International Conference on Pattern Recognition (ICPR 2006), 20-24 August 2006, Hong Kong, China; 01/2006 -
Article: Space-Time Completion of Video
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ABSTRACT: This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a well-defined objective function and derives a new algorithm to optimize it. Missing values are constrained to form coherent structures with respect to reference examples. We apply this method to space-time completion of large space-time "holes" in video sequences of complex dynamic scenes. The missing portions are filled in by sampling spatio-temporal patches from the available parts of the video, while enforcing global spatio-temporal consistency between all patches in and around the hole. The consistent completion of static scene parts simultaneously with dynamic behaviors leads to realistic looking video sequences and images. Space-time video completion is useful for a variety of tasks, including, but not limited to: 1) sophisticated video removal (of undesired static or dynamic objects) by completing the appropriate static or dynamic background information. 2) Correction of missing/corrupted video frames in old movies. 3) Modifying a visual story by replacing unwanted elements. 4) Creation of video textures by extending smaller ones. 5) Creation of complete field-of-view stabilized video. 6) As images are one-frame videos, we apply the method to this special case as wellIEEE Transactions on Pattern Analysis and Machine Intelligence 04/2007; 29(3):463-476. · 4.91 Impact Factor
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Keywords
backward predictions
damaged/missing postures
derive local optimal solutions
final result
first constraint limits
Human posture synthesis
inpainting scheme
Markov random field model
maximum search distance
maximum total probability
motion continuity property
motion tendency
object's motion
posture database
postures
proposed posture sequence estimation model
reconstructed motion sequence
steps
suitable postures