Article

Self-similarity based compression of point set surfaces with application to ray tracing

Expertise Centre for Digital Media, Transnationale Universiteit Limburg, Hasselt University, Wetenschapspark 2, BE-3590 Diepenbeek, Belgium
Computers & Graphics 01/2008; DOI:10.1016/j.cag.2008.01.012 pp.221-234
Source: DBLP

ABSTRACT Many real-world, scanned surfaces contain repetitive structures, like bumps, ridges, creases, and so on. We present a compression technique that exploits self-similarity within a point-sampled surface. Our method replaces similar surface patches with an instance of a representative patch. We use a concise shape descriptor to identify and cluster similar patches. Decoding is achieved through simple instancing of the representative patches. Encoding is efficient, and can be applied to large data sets consisting of millions of points. Moreover, our technique offers random access to the compressed data, making it applicable to ray tracing, and easily allows for storing additional point attributes, like normals.

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Keywords

bumps
 
compressed data
 
compression technique
 
concise shape descriptor
 
creases
 
Decoding
 
Encoding
 
large data sets
 
point-sampled surface
 
random access
 
ray tracing
 
scanned surfaces
 
storing additional point attributes