Rigidity, Computation, and Randomization in Network Localization.
ABSTRACT We provide a theoretical foundation for the problem of network localization in which some nodes know their locations and other nodes determine their locations by measuring the distances to their neighbors. We construct grounded graphs to model network localization and apply graph rigidity theory to test the conditions for unique localizability and to construct uniquely localizable networks. We further study the computational complexity of network localization and investigate a subclass of grounded graphs where localization can be computed efficiently. We conclude with a discussion of localization in sensor networks where the sensors are placed randomly.
- SourceAvailable from: Germano Abud Rezende[show abstract] [hide abstract]
ABSTRACT: We discuss a method for finding the number of realizations in R K of certain simple undirected weighted graphs.07/2013; , ISBN: 978-3-642-40019-3
Article: On affine rigidity[show abstract] [hide abstract]
ABSTRACT: We define the notion of affine rigidity of a hypergraph and prove a variety of fundamental results for this notion. First, we show that affine rigidity can be determined by the rank of a specific matrix which implies that affine rigidity is a generic property of the hypergraph.Then we prove that if a graph is is $(d+1)$-vertex-connected, then it must be "generically neighborhood affinely rigid" in $d$-dimensional space. This implies that if a graph is $(d+1)$-vertex-connected then any generic framework of its squared graph must be universally rigid. Our results, and affine rigidity more generally, have natural applications in point registration and localization, as well as connections to manifold learning.11/2010;