Conference: MASCOTS 2000, Proceedings of the 8th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems, 29 August - 1 September 2000, San Francisco, California, USA
[Show abstract][Hide abstract] ABSTRACT: This paper presents an overview of the recent advances on the design of clustered multimedia servers. It is focused on the following aspects: server architecture, media data organization, real-time stream scheduling and admission control algorithms. For the architecture, we give a taxonomy regarding the various structures of cluster components, and survey over 20 existing server systems, either from the laboratories or the industry. We then examine the data organization methods employed in multimedia servers, which shape the system behavior in many aspects. To reveal the essentials of multimedia service, we take a closer look at the real-time scheduling techniques for streaming data. The admission control issue is finally discussed as an indispensable component for both efficient resource utilization and guaranteed QoS for clients.
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