Conference Paper

Mobile learning and integration of advanced technologies in education

DOI: 10.1145/1330598.1330695 Conference: Proceedings of the 2007 International Conference on Computer Systems and Technologies, CompSysTech 2007, Rousse, Bulgaria, June 14-15, 2007
Source: DBLP


Basic problems of advanced forms of education are insufficient flexibility, mobility and adaptability to learners needs of information and education whenever and wherever it is necessary. Some of the problems find their solution in capabilities of mobile education. Basic characteristics, advantages and existing challenges to that new and most flexible form of learning are presented in the paper. Issues of integration and combination of collaborative learning characteristics and functionalities of mobile technologies are overviewed. Strategic solutions for learning types development and integration of advanced technologies in different forms of education are presented.

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    • "However, a recent form of learning, namely, mobile learning (M-Learning) was introduced due to the tremendous advancement in Internet technologies, and the exponential growth in the processing power, availability, and affordability of wireless mobile devices while becoming more affordable.[6] [7]. The Arab-Homeland consists of 22 countries occupying an area close to 10 millions Km 2 and housing more than 350 millions citizens. "
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    ABSTRACT: In this paper, we propose a unified and interactive mobile learning (M-Learning) model to help with expanding and spreading education in the Arab Homeland countries. The model utilizes a new competitive spot beam satellite communication technology, which enables efficient channel allocation, where communication channels can be allocated to specific and precise areas. The proposed model is referred to as the interactive Arab education satellite (IAESat).The communication satellite can efficiently and effectively cover the entire Arab Homeland and reaches a wide area and mobile users that cannot be reached otherwise. The model implements existing interactivity components to enhance the learning process and meet international standards in education.
    International Journal of Interactive Mobile Technologies (iJIM) 04/2011; DOI:10.3991/ijim.v5i2.1600
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    • "In the 1990s, a new form of learning was emerged, namely, mobile learning (m-learning), which is generally defined as learning through relatively small-size, lowpower consumption, low weight to accompany users anytime and anywhere, location independent, and context-aware devices, like laptops, mobile phones, smart phones, personal digital assistants (PDAs), and any other mobile microprocessor-based devices that may be use in learning (Roschelle, 2003; Wains and Mahmood, 2008; Ahmad, 2009; Laxman, 2009; Issa et al., 2011). M-learning emerges mainly due to the impressive development in computer, communication, and internet technologies which led to the production of powerful mobile devices; the expansion of wireless communication systems, the tremendous advancement in internet protocols; the affordability of mobile devices; and the demands for continuous business and social communications (Trifonova and Ronchetti, 2003; Upadhyay, 2006; Yordanova, 2007; Williams, 2009). Hence, many terms have been used to define m-learning, for example web-based learning, internet-based learning, and online learning. "
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    ABSTRACT: There has been an enormous increase in the use of mobile learning (m-learning) systems in many fields due to the tremendous advancement in information and communication technologies. Although, there are many frameworks that have been developed for identifying and categorising the different components of m-learning systems, most of them have some limitations, drawbacks, and no support for quantitative assessment for the success factors (global weights) of the system criteria. In this paper, a new scalable hierarchal framework is developed, which identifies and categorises all components that may affect the development and deployments of cost-effective m-learning. Furthermore, due to the hierarchal structure of the framework, any of the analytic hierarchy process techniques can be used to quantitatively estimate the success factors of the system criteria. In order to demonstrate the benefits and flexibility of the new framework, we develop an interactive software tool for computing success factors of the different system criteria. The tool is referred to as SFacts, and it is used to compute success factors for different sets of preferences.
    International Journal of Mobile Learning and Organisation 01/2011; 54(5):299-316. DOI:10.1504/IJMLO.2011.045319
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    • "In the 90s, due to (1) the impressive development in computer technologies, which leads to the emergent of powerful mobile laptop computers, (2) the remarkable technological advancement and expansion of wireless mobile communication systems, (3) emergent of advanced Internet technologies, and (4) the exponential growth in the processing power of wireless mobile devices while becoming more affordable and even ubiquitous due to the demand for business and social communications, a new form of learning was introduced. It was called mobile learning (M-Learning) [2] [3]. Figure 1 shows the functionality and mobility in the definition of M-Learning. Since its emergent, a number of definitions have been given in the literature to M-Learning. "
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    ABSTRACT: This paper presents a description of an interactive satellite TV based mobile learning (STV-ML) framework, in which a satellite TV station is used as an integral part of a comprehensive interactive mobile learning (M-Learning) environment. The proposed framework assists in building a reliable, efficient, and cost-effective environment to meet the growing demands of M-Learning all over the world, especially in developing countries. It utilizes recent advances in satellite reception, broadcasting technologies, and interactive TV to facilitate the delivery of gigantic learning materials. This paper also proposed a simple and flexible three-phase implementation methodology which includes construction of earth station, expansion of broadcasting channels, and developing true user interactivity. The proposed framework and implementation methodology ensure the construction of a true, reliable, and cost effective M-Learning system that can be used efficiently and effectively by a wide range of users and educational institutions to deliver ubiquitous learning.
    International Journal of Interactive Mobile Technologies (iJIM) 07/2010; DOI:10.3991/ijim.v4i3.1295
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