The Cuidado music browser: an end-to-end electronic music distribution system.

Multimedia Tools and Applications (Impact Factor: 1.06). 09/2006; 30(3):331-349. DOI: 10.1007/s11042-006-0030-6
Source: DBLP

ABSTRACT The IST project Cuidado, which started in January 2001, aims at producing the first entirely automatic chain for extracting and exploiting musical metadata for browsing music. The Sony CSL laboratory is primarily interested in the context of popular music browsing in large-scale catalogues. First, we are interested in human-centred issues related to browsing "Popular Music". Popular here means that the music accessed to is widely distributed, and known to many listeners. Second, we consider "popular browsing" of music, i.e. making music accessible to non specialists (music lovers), and allowing sharing of musical tastes and information within communities, departing from the usual, single user view of digital libraries. This research project covers all areas of the music-to-listener chain, from music description - descriptor extraction from the music signal, or data mining techniques -, similarity based access and novel music retrieval methods such as automatic sequence generation, and user interface issues. This paper describes the scientific and technical issues at stake, and the results obtained, in the current state of the IST project.

  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: Many of our modern computerized activities, may they be personal, professional or even artistic, involve searching, classifying and browsing large numbers of digital objects. The tools we have at hand, however, are poorly adapted as they are often too formal: we illustrate this matter in the first section of this article, with the example of multimedia collections. We then propose a software tool for dealing with digital collections in a less formal manner. Finally, we see that our software design is strongly backed up by both artistic and psychological knowledge concerning the ancient human activity of collecting, which we will see can be described as a metaphor for categorization in which two irreducible cognitive modes are at play: aspectual similarity and spatiotemporal proximity.
  • Source
    [Show abstract] [Hide abstract]
    ABSTRACT: This paper documents a design research made on a new type of digital device to browse a musical database and listen to selected soundtracks. Currently, accessing music through digital devices as MP3 players is not comfortable for such users as non-computer-skilled people; besides, in the same time, musical databases are getting larger, which makes the music searching job even more tortuous. Based on these observations, this work aims at designing a new interface that would allow a different type of interaction with music: an intuitive interaction. Design studies have shown that the most pleasurable and usable interfaces involve all users' skills, such as cognitive skills (frequently the only one required, as is today), emotional skills, as well as perceptive-motor skills. Therefore, we try here to design for the human user in his or her entire capabilities range, that's why the current interfaces are to be transformed into tangible ones, involving user's gestures that are meaningful in the context of action. Experiments are set up to evaluate pleasurability and usability of our proposal : a context for experience is created thanks to functional mock-ups, simulating the interaction with a new music navigation system. Thus, an evaluation can be made over the perception of the gestures operating the music browsing. This work ends up with a functional prototype of a new tangible interface for musical browsing, as well as an evaluation for it to validate the users' need for more meaning in action.
  • Source

Full-text (2 Sources)

Available from
May 19, 2014