Stefan Winkler
Research interests
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InterestsVideo Processing, Perception, Image Processing, Computer Vision
Publications
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Effects of rain attenuation on satellite video transmission
Proc. IEEE 73rd Vehicular Technology Conference: VTC2011-Spring, Budapest; 05/2011
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Quality assurance for 3D television
Proc. NAB Broadcast Engineering Conference, Las Vegas, NV; 04/2011
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Perceptual quality measurement -- Towards a more efficient process for validating objective models
Signal Processing Magazine. 07/2010; 27(4):136-140.
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Immersive Multiplayer Games With Tangible and Physical Interaction.
IEEE Transactions on Systems, Man, and Cybernetics, Part A. 01/2010; 40:147-157.
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Video quality measurement standards - current status and trends
Proc. 7th International Conference on Information, Communications and Signal Processing (ICICS), Macau; 12/2009
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Standardizing quality measurement for video services
IEEE Multimedia Communications Technical Committee (MMTC) E-Letter. 10/2009; 4(9):21-22.
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On the properties of subjective ratings in video quality experiments
Proc. International Workshop on Quality of Multimedia Experience (QoMEX), San Diego, CA; 07/2009
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Vision-based 3D finger interactions for mixed reality games with physics simulation
International Journal of Virtual Reality. 06/2009; 8(2):1-6.
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Delivering high quality video over IP -- why your digital video service must be monitored
IEC Annual Review of Communications. 01/2009; 61.
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2.24Impact points
The Evolution of Video Quality Measurement: From PSNR to Hybrid Metrics
Broadcasting, IEEE Transactions on. 10/2008;
This paper reviews the evolution of video quality measurement techniques and their current state of the art. We start with subjective experiments and then discuss the various types of objective metrics and their uses. We also introduce V-Factor, a "hybrid" metric using both transport- and ... [more] This paper reviews the evolution of video quality measurement techniques and their current state of the art. We start with subjective experiments and then discuss the various types of objective metrics and their uses. We also introduce V-Factor, a "hybrid" metric using both transport- and bitstream information. Finally, we summarize the main standardization activities, such as the work of the video quality experts group (VQEG), and we take a look at emerging trends in quality measurement, including image preference, visual attention, and audiovisual quality.
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A hybrid framework for 3D human motion tracking
IEEE Transactions on Circuits and Systems for Video Technology. 08/2008; 18(8):1075-1084.
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Quality of Experience (QoE) -- An important measure of success for IP-based video services
Proc. SCTE Emerging Technologies, Los Angeles, CA; 01/2008
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Vision-based 3D finger interactions for mixed reality games with physics simulation.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2008, Singapore, December 8-9, 2008; 01/2008
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Open source OCR framework using mobile devices
Proc. SPIE Multimedia on Mobile Devices, San Jose, CA; 01/2008
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Performance analysis of visual tracking algorithms for motion-based user interfaces on mobile devices
Proc. SPIE Multimedia on Mobile Devices, San Jose, CA; 01/2008
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Motion saliency outweighs other low-level features while watching videos
Proc. SPIE Human Vision and Electronic Imaging, San Jose, CA; 01/2008
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An efficient stochastic framework for 3D human motion tracking
Proc. SPIE Three-Dimensional Image Capture and Applications, San Jose, CA; 01/2008
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Articulated object registration using simulated physical force/moment for 3D human motion tracking
Proc. 2nd Workshop on Human Motion (in conjunction with ICCV), Rio de Janeiro; 10/2007
Following (1)
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Thomas E. Winkler
University of Maryland